Jack - The Traveling Metallurgist
Elusive and unpredictable playboy. Searching for an impossible dream.
Intro[]
A nightclub records a video for its anniversary celebration. A man with bronze skin has a girl in each arm, while in his hand, he holds a cocktail. When a staff member asks him to record a video to celebrate the anniversary, he flashes his iconic smile.
'Hi! I'm Jack, a regular at this establishment.' Jack pulls out a flashy membership card and continues: 'Check it out. It's already covered in black and gold stamps.' The staff member lets out a slight gasp of amazement. Jack looks closely at his membership card: 'Oh! This is the first time I've come to the club in this city. It's like you guys are popping my cherry~ All these stamps are collected from the clubs I've visited in the other cities as I've traveled around, haha!' He puts the membership card away. 'So today is your anniversary? Seems like I came at the right time. Then let me help you guys liven things up a little bit~' Jack taps a few times on the metal box he's got with him and some rockets shoot out, shaking the camera.
'Don't worry!' Jack stands up and calms the cameraman down: 'The rockets are filled with bubbles that can ignite your desire!' Jack turns around and presses a button. A happy scream comes from the screen, and bubbles begin to float around Jack.
'This is my anniversary present. I hope you like it!' Jack blows a kiss to the camera, and the video ends.
Forming a Pact[]
Jack's rarity: SSR
Max Epiphany without Illumination: Level 6
The player can form a pact with Jack by the following methods:
- Starter Summon
- Use 28 Heart Stones to add this Gyee to the Starter Summon pool.
- Limited Summon
- You can form a pact with Jack by summoning him on his limited-time banner.
Skills[]
Basic[]
Singularity Shot Cost: 25 Focus Cool Down: None Flux: Non-elemental Type: Ranged | |
Skill Description | |
Jack activates Willy Helmsman and launches lasers, dealing P.ATK*[Skill Level] damage to 1 enemy.
Skill Level
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Passives | |
Requires 50 Gyee Insight to unlock
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Advanced[]
Heat-Seeking Missile Cost: 70 Focus Cool Down: 3 Rounds Flux: Fire Type: Ranged | |
Skill Description | |
Jack activates Willy Helmsman and launches guided missiles, dealing P.ATK*[Skill Level] damage to all enemies. Also adds Illumination to the target.
Skill Level
| |
Passives | |
Requires 150 Gyee Insight each to unlock
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Ultimate[]
Electro Magnetic Pulse Cost: 3 Concentration Cool Down: None Flux: Fire Type: Ranged | |
Skill Description | |
Jack unleashes Willy Helmsman's final form, causing him to break apart and attack the enemy at once, dealing P.ATK*[Skill Level] damage to 1 enemy. This effect will consume all Concentration and increase damage.
Skill Level
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Passives | |
Requires 300 Gyee Insight each to unlock
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Mastery[]
Model - Willy Helmsman Cost: None Cool Down: None | |
Skill Description | |
Willy Helmsman provides supporting fire for Jack, increasing all types of damage he deals by (18.00% + Mastery Bonus). Each time he attacks a unit, increases damage Jack deals by an extra 10%, up to 20%. When the battle begins, Jack gets [Golden Shell]. Willy Helmsman provides comprehensive protection for Jack, rendering him immune to [Oppressed], [Stun], and [Bleeding]. This effect will disappear after being revived.
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Imprint[]
Basic Engraving[]
- Agility Engraving (P.ATK +0.60% per Engraving level)
- Each engraving level requires I.N. Flux - Fire x120 and Gold x25,000
Imprint Skill[]
The following Imprint Skill can be equipped on other Gyees and Avatars once unlocked.
Offense and Defense Skill Type: Passive Class Allowed: Ranger Banned: Jack | |
Stage 1 | |
Unlocked at Epiphany Lv. 2 Increases self's DMG Dealt by 3%, if the wearer is a [Fire] Flux Avatar or Gyee, additionally increases the damage by 7%. | |
Stage 2 | |
Unlocked at Epiphany Lv. 4 Reduces self's DMG taken from avatars or Gyees by 8%, and additionally reduces self's DMG taken from [Metal] flux avatars or Gyees by 16%. | |
Stage 3 | |
Unlocked at Epiphany Lv. 6 At the beginning of the battle, gains Offense and Defense and Energy Shield. After taking action during the 6th, 12th and 18th round, gains Energy Shield.
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Intimacy[]
Date Choices[]
Dates will give either 500, 700, or 900 intimacy points depending on the choice selected.
- Playboy - Jack comes asking you for help getting rid of his admirers?
- Cue: Player! I am being chased by a mob! Please help me!
- (Make them fight amongst themselves.)
900 Intimacy - (Pretend to be the police, threaten them.)
700 Intimacy - (Tell them that Jack is sick.)
500 Intimacy
- (Make them fight amongst themselves.)
- Cue: Player! I am being chased by a mob! Please help me!
- Advise - You want to go somewhere for a trip, so you ask Jack for his advice.
- Cue: Should I go with him, go by myself, or go with someone else?
- Ask Jack if he's interested in traveling together.
900 Intimacy - Ask Jack for a destination to travel to by yourself.
700 Intimacy - Ask Jack for a destination to travel to with others.
500 Intimacy
- Ask Jack if he's interested in traveling together.
- Cue: Should I go with him, go by myself, or go with someone else?
- Eyes! - Jack has been so focused on work that he's neglected the health of his eyes. How are you going to respond?
- Cue: My eyes hurt.
- Put a warm compress on Jack's eyes.
900 Intimacy - Warn Jack not to tire his eyes out.
700 Intimacy - Criticize Jack for not taking care of himself.
500 Intimacy
- Put a warm compress on Jack's eyes.
- Cue: My eyes hurt.
Intimacy Blocks[]
To reach Intimacy levels 7 and 11, Jack needs mementos (found in Darkflux Raid), reiki (found in Extreme Fight or Arcana Tracker), and the following block item:
- Intimacy Level 7
- S - Work notebook
- Jack's work notebook, it is full of writings and formulas.
For intimacy breakthrough with Jack, can be obtained from Extreme Fight.
- Jack's work notebook, it is full of writings and formulas.
- S - Work notebook
- Intimacy Level 11
- A black piece of paper
- A piece of paper Jack painted black with a marker.
For intimacy breakthrough with Jack, can be obtained from Extreme Fight.
- A piece of paper Jack painted black with a marker.
- A black piece of paper
Basic Drink Preferences[]
Note: All blended drinks have a base preference bonus of 25% that can be modified by the drink's attributes.
Gift Preferences[]
50% bonus
25% bonus
No bonus
Views[]
Unlock views by leveling the intimacy of other gyees.
- Eddie: Jack is always hiding his fox tail. I don't know why he does that... Fortunately, he's not so bad. I don't think he needs my protection.
Eddie's Intimacy reaches Lv.2 to unlock - Kong: This is... This is the man I saved in the desert! That guy's really good with big sticks. He makes it look easy!
Kong's Intimacy reaches Lv.6 to unlock - Billy: I heard President Vundo and the others mention Jack before. He seems to be a metal forger who operates in a bit of a gray area, and also a playboy who frequents night clubs. But after being in touch for a while, I've found that he actually admires the boss's work. I think he and I can get along! But the boss? I'd better keep him away from him, lest he be led astray...
Billy's Intimacy reaches Lv.6 to unlock - Vundo: I've been observing Jack ever since he came to Never Isle. The way he studied so hard in the library left a deep impression on the students. He almost went astray, but he was able to pull himself back from the edge, which surprised me. In any case, I can respect someone who thirsts for knowledge, and I will answer any question he asks me.
Vundo's Intimacy reaches Lv.8 to unlock - Night Club Passer-by: I'd love to treat Jack to another drink! I'd absolutely love to!
- Tour Guide A: This guy took my travelers past the spending point! I hate him!
- Underground Merchant: Jack always wants strange things, and it's always hard to get my hands on what he needs. Anyway, the money's good, so I shouldn't complain.
Scripts[]
Consolation Letter[]
It's me, Jack. What a pity, I left in such a hurry, I didn't get to spend time with you in that wonderful bar. Although, I'm sure there'll be plenty of opportunities in the future. This is my apology for leaving early. I hope my chivalrous image has not been degraded.
Bath Drama[]
- Hahaha, Willy Helmsman can't get in. I need to make it waterproof first.
- I really want to have a bubble bath. But Willy Helmsman can only make floating balls.
- I've been to all sorts of baths. But still... home is the best...
Fave Hottie Slogan[]
You're here! I've been in this contest for several rounds. I've been waiting for you, like a man waiting for a whale from the sea, haha! You 'whale' give me your vote, right?!
Branch[]
This section contains spoilers for the Branch quest. Please use a desktop browser for the best viewing experience.
Airship Hijack
- Player regains consciousness but his eyes remain closed
- Player: Feeling dizzy... am I... lying on the ground...
- Player: My head... hurts...
- Player: And my body... what... happened to me...
- ???: Good morning.
- Player: !!!
- Scene - In the middle of a forest with a crashed airship in the background
- Player opens his eyes and found that he's lying on the ground in an unfamiliar forest.
- He feels like his head is going to explode. A stranger is standing in front of him.
- Player: Who... who are you?
- Player stands up
- Player: (Your whole body is aching... especially the joints.)
- Player: (You feel your flesh sticking to your clothes. With every movement, you feel your wound being stretched...)
- Player: (Why am I here? What happened?)
- Not far away, smoke is coming out of the airship wreckage.
- Wounded survivors are helping each other out of the wreckage to a place where they can rest.
- Player: (Looks like there was a crash here...)
- Player: (Who is this man in front of me???)
- The tanned man in front Player, is smiling and looking at him.
- Player: Did I... get injured in the crash?
- Hearing that, the man whistles playfully.
- ???: What, did you bump your head?
- ???: When the airship impacted the ground, you flew off the deck and slid all the way here.
- ???: And yet there's not even a scratch on your face. How did you do that?
- The tanned man looks Player up and down.
- ???: You have nice clothes, and a nice body too.
- The tanned man pats on Player's shoulder affectionately.
- Player looks around, from the deck to the distance.
- He couldn't help but gasp.
- He couldn't imagine having experienced such a disaster, yet he fails to remember any of it.
- Player is speechless, but his mind is full of questions.
- Player: (I can't remember anything... let me try asking some questions and see if I can find any clues.)
- Player: Was it you that saved me?
- Player: I... still don't know your name.
- ???: I'm Jack, I'm a traveler. This is already the second time I told you this. Don't forget again.
- Jack: I just fed you some water. There's no container, so...
- Jack licks his lips.
- Jack: But it's no big deal.
- Jack: I wonder if I can score some free drinks for telling people what happened today.
- Jack: Some people like to hear this kind of story.
- Player looks at the airship and realizes that he still doesn't know anything about it.
- Player: Jack, where did this airship come from and where was it going?
- Jack: From Eversun to Elysiann.
- Player: From Eversun to Elysiann...
- Player searches his mind for related information. His face starts to look serious.
- Jack: Frowning isn't going to help you solve anything, is it?
- Jack: I've checked your body, thoroughly.
- Jack: You are fine. Don't worry.
- Player: From Eversun... to Elysiann... I completely forgot why I was on that airship...
- Player looks perplexedly at the airship wreckage.
- Jack: Hm...
- Jack: Are you thinking about what happened on the airship?
- Player: Yeah. Sorry, Jack, can you tell me?
- Jack: Let's try and remember.
- Jack: After the airship took off, a group of people in strange clothes hijacked it.
- Jack: They are obviously your old enemies.
- Jack: It just... felt that way, you know?
- Jack: None of the passengers knew what happened. Only you were able to react quickly.
- Jack: From your conversation, I could tell that you have a history with them.
- Player: So, did they say who they were?
- Jack: Unfortunately, no... Do you have a lot of old enemies?
- Player: (Well...)
- Player: Then what happened?
- Jack: Then? There was not enough space on the airship for us to do anything.
- Jack: Then, we came up with a plan and detonated the flux crystal on the airship. The airship ran out of flux and had to make a forced landing.
- Jack: We fought and defeated some of the enemies while the rest escaped with parachutes.
- Player: Which means they didn't succeed?
- Jack: Succeed?
- Jack shook his head in reply to Player.
- Player: (Looks like that's all I can get from Jack...)
- Player: (If it's related to my 'old enemies', maybe I took the airship for some sort of mission.)
- Player: (Maybe... I should return to the airship to see if I can find any clues.)
- Player: I want to... check the airship and see if it can get us out from here.
- Jack: I've already checked. It should be fine.
- Jack: You'd better get some rest. I'll fix the airship.
- Player: Thanks, Jack, but you can always use an extra pair of hands. The sooner we fix the airship, the sooner we can get out of here.
- Jack looks at Player.
- Jack: Okay, let's go.
- Scene - On the airship
- Player and Jack walk onto the airship and see two of the enemies they fought before dead on the floor
- Jack: What a mess.
- Player examines one of the corpses
- Player: Who are these people...
- Player: They are neither the Shadow nor the White Capes...
- Player: I seem to... remember something...
- Scene - Flashback, on the airship
- Jack and Player see two female cultists and a summoned Soul Devourer looking for something
- Cultist: That thing must be on the airship. We must find it!
- Jack: Hey... Player, are you sure it's in a safe place?
- Jack asks quietly.
- Player: Although it won't be easy for them to find... we can't just sit here and do nothing either.
- Jack: I just checked, we are very close to the airship's flux crystal.
- Jack: If we can deal with some of the enemies here and do a forced landing...
- Jack: Do you know how to fly the airship?
- Player: Yes.
- Player: Anyway, we can't let them find it.
- Jack: It's too cramped here. It's so difficult to move around...
- Player: Lead them to the deck.
- Jack: Okay, let's do it.
- Jack and Player run away but the cultists spot them
- Cultist: Don't move!
- The two lead the cultists to the deck and manage to defeat them
- Scene - Present, on the airship
- Player: (I remember now, they were searching for something on the airship...)
- Player: (Jack and I defended it. But who are those people...)
- Jack examines part of the airship
- Jack: Looks like the damage wouldn't affect the takeoff. It should be fine with some minor repairs.
- Player: (I still can't remember the whole story. What should I do next?)
- Choice 1.1 - Ask Jack if he has more information.
- Player: (Although I can recall the fight, I still don't remember what caused it.)
- Player: (Let me ask Jack.)
- Player: Jack, I just remembered something.
- Jack: Oh? What?
- Player: I remembered fighting side by side with you. What were we trying to protect?
- Jack: Maybe it's... 'justice'?
- Jack: Haha, at the time you mentioned a 'thing'.
- Jack: But it was an emergency. You didn't have time to give me the details.
- Jack: We'd only just met on the airship. As to what happened before that, you may have to think a little harder...
- Jack: Oh forget it, don't think too hard.
- Jack: I mean, your head is already injured.
- Jack: A damaged circuit can burn if it is overloaded. You'd better take it easy.
- Jack: Pick up the wrench and help me check the flux crystal near the luggage compartment, will you?
- Jack: Maybe when you get there, the goddess of inspiration will bless you.
- Jack takes out a large wrench and puts it in Player's hand.
- Player: Ah, okay.
- Player: (I can't think of anything else to ask. I'd better do some investigation on the airship.)
- Choice 1.2 - Investigate the airship yourself.
- Player: (I was trying to protect something, but I really can't remember now.)
- Player: (I may think of something new if I explore the airship.)
- Choice 1.2.1 - Go to the port side deck.
- Player: There's nothing special on the port side deck.
- Player: Oh?
- Player steps on a poster.
- Player: An ad for River Bend Town ramen... there's even contact information for the River Bend Town guesthouse...
- Player: Doesn't this airship travel between Eversun and Elysiann?
- Player: How come there's a tourism poster for River Bend Town?
- Jack's voice comes from afar.
- Jack: Player, can you check the flux crystal in the storeroom?
- Jack: If we don't get that thing to work, we won't be able to leave today.
- Player: Sure!
- Player: ... Maybe it was left by the passengers.
- Player: Let me take a look at the storeroom.
- Choice 1.2.2 - Go to the bridge.
- Scene - In the back of the airship's bridge
- Player: The bridge is in a mess...
- Player: These cultists must've been shot by the crew...
- Player: Oh?
- Player found something strange.
- Player: Why is the navigation map torn off?
- Player: All the navigation devices have been reset. I can't see what the original route was.
- Player: Is it because the airship ran out of power... surely not...
- Jack's voice comes from afar.
- Jack: Player, can you check the flux crystal in the storeroom?
- Jack: If we don't get that thing to work, we won't be able to leave today.
- Player: Sure!
- Player: Let me check the cargo hold. I may be able to find something.
- Choice 1.2.3 - Go to the storeroom.
- Scene - Airship cargo hold
- Player: Thinking back, they seemed to be looking for something.
- Player: They really did rummage through the cargo hold. It's a mess.
- Player: Oh? Why did they tear down the shipping document?
- Player: It would usually contain the shipping route and ownership details.
- Player: Why do they need this information...
- Player: Were they... trying to find something on the shipping document...
- Jack's voice comes from afar.
- Jack: Player, can you check the flux crystal in the cargo hold?
- Jack: If we don't get that thing to work, we won't be able to leave today.
- Player: Sure!
- Player: Let me go have a look at the cargo hold. I may be able to find something there.
- Choice 1.3 - Help Jack fix the airship and stop the investigation.
- Player: Although there are still many unanswered questions.
- Player: For example, who were those people? What were they looking for? Why was I on the airship?
- Player: The most urgent thing now is to fix the airship and get out of here.
- Player: Maybe I'll be able to remember this whole thing once I get some treatment.
- Player: Jack, is there anything else that needs fixing?
- Jack: Well... the flux crystal in the cargo hold needs to be fixed.
- Jack: Don't push yourself, man.
- Jack takes out a large wrench and puts it in Player's hand.
- Scene continues after choices
- Scene - Airship cargo hold
- The cargo hold is in a mess with luggage scattered all over the place.
- Player: Looks like there was a fierce battle here...
- Player: This is...?
- Suddenly, Player found something on the floor.
- Scene continues after choices
- Player: This is the secret code used by the Order of the Equality... Was there someone from the Order on the airship?
- Player: Am I on a mission from the Order? Is that why I boarded the airship...
- Player looks around and tries to find more clues.
- But because of the fight and the forced landing, the luggage is in a mess.
- Player: There's another one here...
- Player: Who left this behind? Was it me or someone else?
- Player: I need to inspect this place carefully. Maybe I can find some new clues.
- Player searches the cargo hold and finally finds something.
- Player: This case is buried underneath all the luggage, not only is there a code from the Order of Equality on it...
- Player turns the case upside down.
- Player: There's also the symbol of the hazardous substance.
- The case's seal has been broken. Looks like it's been opened.
- There's a slot inside the case, looks like something is meant to be placed in it.
- But the object is gone already. The create is empty.
- Player: Case... a case with the Order of Equality's code?
- Player: This slot seems to be meant for a cylindrical object.
- Player: The size of it... and it's a hazardous substance...
- Player: I! I remember now!
- Scene - Flashback, Never Isle
- Eddie: Player, I need to ask you a favor.
- Player: What's the matter?
- Eddie: Well, the Order of Equality has received news that recently some cults have been forging banned metallic substances.
- Eddie: These flux alloys are forged with tabooed arcana. They could have been produced at the cost of human bloodshed.
- Eddie: However, without concrete evidence, the Order can't take action to shut it down.
- Eddie: So we arranged an informant to infiltrate their organization and he'd bring us the samples.
- Eddie: We are supposed to meet our informant in 2 days. However, the Shadow has been very active and we can't spare any manpower...
- Eddie: The date of our meeting with the informant just happens to clash with our offensive operation against the Shadow.
- Eddie: Player, can you meet the informant on our behalf?
- Player: Sure, no problem.
- Eddie: The informant will take the metal to River Bend Town in a few days. We need you to go there.
- Player: How can I find him?
- Eddie: We communicate through the Order of Equality's secret codes. You should be able to find him with the codes!
- Player: Okay.
- Two days later, when Player is about to go to River Bend Town by airship,
- Eddie brings new information.
- Player: You mean, change of plan?
- Eddie: Yes. We received a message from our informant. He wants to change the meeting location to the airship that flies from Eversun to River Bend Town.
- Eddie: We're not sure if he's come across something. We've lost contact with him...
- Player: Don't worry. I'll get on that airship.
- Eddie: Hold on, Player, I've arranged for someone to go with you.
- Player: ... I'll go by myself. You are already shorthanded. Don't worry about me.
- Eddie: Please be careful!
- Eddie: Thank you!
- Scene - Present, in the cargo hold on the airship
- Player: That's right! The airship I got on was going to River Bend Town. Why was this airship going to Elysiann?
- Player: ...
- Player starts to recall everything that Jack has said.
- Player: Unless... this is the airship that was going to River Bend Town?
- Player: It was Jack who told me the destination of the airship.
- Player: All records of the airship's route have been destroyed manually.
- Player: Did Jack... lie to me?
- Player: To stop me from remembering the whole story, he's been misleading me from the very start ...
- Player: Which means, he did fight by my side. Although...
- Player: He was just using me to get rid of his opponents.
- Player looks at the empty case.
- Player: Jack might have taken the sample!
- Suddenly there's a sound of vibration from the cabin.
- Player: Is the airship taking off?
- Player looks at the dashboard on the wall, the flux crystal is operating normally.
- Although the pressure gauge is going up way too fast.
- The flux supply is obviously not very stable.
- Player: Humph, looks like Jack has done a lot while I was in a coma.
- Player: He even fixed the flux crystal.
- Jack comes to find Player
- Looking at the case in Player's hand, Jack seems to realize something.
- Jack: Oh, looks like you have your memory back.
- Player: Jack, you've been lying to me!
- Jack waves his hand and interrupts Player.
- Jack: There's one thing I didn't lie to you about.
- Jack: When you asked me, the destination of the airship was already changed to Elysiann.
- Jack: Because there's only enough power to get us to Elysiann.
- Jack: Let me borrow the flux alloy for now.
- Jack: In a few days, I'll send it back to you along with the report. Remember to sign for it!
- Jack runs away
- Player: Don't move!
- Player chases after Jack to the deck of the airship but sees it crowded with passengers
- Player: When did everyone board the airship? Was it when I was inspecting the cargo hold?
- ???: Ahh!! Someone jumped from the deck!!
- Passengers' screams in distance.
- Player: Is Jack trying to...
- A lifeboat rises up from the bottom of the airship.
- Jack, wearing goggles, waves the piece of metal in his hand at Player.
- Jack: Get some rest in Elysiann. I'll take this with me for now.
- Jack: Don't be mad. I have a reason to take this.
- Jack: You have left a lasting impression on me on this journey. We'll see each other again.
- Jack: Bye. Remember to sign for the package from Jack.
- On the lifeboat, Jack disappears into the clouds.
- Player: Dammit! I've been fooled!
- Player: Where's the informant? Did Jack...
- Player looks around and looks into the eyes of a stranger.
- Looking at the badge on Player's chest, the stranger seems astonished.
- Informant: How come... you...
- Player: I am the one that you're supposed to meet.
- Informant: What? But the piece of metal has been...
- Player: I know, it's been taken by Jack...
- Player: What about you? Are you okay?
- Informant: Me? I'm fine. Why?
- Player: Yes. We received a message from you that you wanted to change the meeting location to the airship.
- Player: Then we lost contact with you.
- Informant: I'd never sent such a message. I received your notice to bring the sample to the airship.
- Player: Then... Does it mean that Jack had set us up?
- Player: Jack has managed to intercept the Order of Equality's intelligence network. I have to inform Eddie.
- Informant: So... the metal...
- Player: Well, that... I'll explain to Eddie...
- Player: (Was my memory loss also part of Jack's plan?)
- Player: (No, the memory loss and the airship hijacking could just be accidents.)
- Player: (According to Jack's plan, he should've obtained the flux alloy before the hijacking.)
- Player: (But he still helped me in the fight and saved the people on the airship.)
- Player: (This guy, sigh, I think he's a good guy...)
- Continue to Intimacy Level 4
Intimacy Breakthrough[]
This section contains spoilers for Intimacy Breakthrough scenes.
- On the airship.
- Billy: Captain, there's a package for you. It's quite heavy. Come and have a look.
- Player: What? Who sent this to me?
- Billy: It says... Jack?
- Player: Jack? He must've sent me the flux alloy.
- Player unwraps the package.
- Billy: The case, the report... and a bouquet of steel roses?
- Billy: It's the bouquet of steel roses that makes the package so heavy.
- Player: And there's a letter...
- Player opens the letter and starts to read.
- Player: Dear Player, I hope I didn't keep you waiting.
- Player: (What is Jack doing...)
- Player: As compensation for your time, I specifically prepared this present for you.
- Player: I hope you'll feel better, mentally and physically. Get well soon.
- As he reads, Player picks up the bouquet of steel roses, which is a piece of art.
- The steel roses are intricately crafted and very realistic.
- They bloom like real flowers, yet slightly weathered.
- Player: They are quite pretty.
- Player continues reading.
- Player: Other than the flowers, more importantly, there's the flux alloy.
- Player: Attached please find the analysis report of the flux alloy. I hope it can make up for the inconvenience that I've caused.
- Player: One day, I shall visit you to apologize in person. Jack.
- Billy: Captain, this letter smells like perfume...
- Player: Jack really is quite showy in some aspects...
- Player opens the case. The flux alloy sitting inside is intact.
- Player: I should send the flux alloy and the report to Eddie right away.
- Player: The steel roses are nice. I'll put them in Hottie Bar... they match with its style.
- Player: With the roses, Hottie Bar is going to look more classy.
- Billy: Ah! Captain...
- Billy: The shipping fee for this package is to be paid on delivery...
- Player: What...?
- Player: These steel roses are so heavy! I could buy one myself with the delivery fee!
- Player: Jack!
- Player: Where's that violin sound coming from... Hottie Bar?
- Player: Why'd there be a violin in Hottie Bar?
- Player rushes over to Hottie Bar. He is astonished by what he sees.
- Jack: Yo! My man!
- Jack is leaning against the bar, savoring his drink.
- A violinist is standing by the pool, playing melodious aria.
- Hottie has been tied up with tape, unable to move.
- A proud-looking bartender is standing in his place, carving an ice ball meticulously.
- Player: Jack! When did you arrive?
- Jack: A gentleman would usually say 'just now.'
- Jack: Player, this is the best bartender I have ever met. Come and try his drinks.
- Player looks at his Hottie Bar in shock.
- Jack has painted the bar into a totally different color tone.
- Even the bouquet of steel roses has been modified into a small rocket.
- And now it's spinning like a merry-go-round.
- Jack: Is it really that surprising?
- Player: Jack... why are you here?
- Jack: Haha, because I want to be here?
- Jack: I am here to apologize, for what happened before.
- Jack finishes the drink in his hand.
- Jack: I think I must've ruined your day that day.
- Jack: So, I want to give you an amazing experience in return.
- Jack: This is my favorite bartender and violinist.
- Jack: After today, we will become the closest friends.
- Hearing that, Hottie twists its body but it couldn't move because of the tape. It looks pitiful.
- Player walks over and unties Hottie.
- Player: Jack, what did you do with the piece of metal?
- Jack: I studied it.
- Jack: You may know me as a traveler, but that's just an alias, something that I made up.
- Jack leans over to Player's ear.
- Jack: Privately, I am a material scientist, with a preference for metal.
- Jack returns to his seat.
- Jack: Actually, I have a reason to study that flux alloy.
- Jack: That's why I took it from you.
- Jack: And now the piece of alloy has been returned to you, together with the report.
- Jack: So, the report is impeccable isn't it?
- Player: Perhaps... Eddie hasn't spoken to me about it yet.
- Jack: So this is my gesture of goodwill.
- Jack: After all, during that airship hijacking, you'd left a very lasting impression on me...
- Jack: If I could avoid it, I wouldn't want to lie to you.
- Jack looks at Player sincerely as he speaks.
- Jack: And, as a matter of fact, I didn't hurt you, did I?
- Player: What?
- Player recalls what happened.
- Player: Not hurt... I'm simply angry that you played me like a fool.
- Hearing that, Jack smiles in relief.
- Jack: So I'm doing all I can to compensate for that.
- Player: This is... compensation?
- Jack: Be patient.
- As Jack smiles, he leaves his seat.
- Jack: Today, please just enjoy my little bar.
- Player: No, this is my bar.
- Jack reassures Player, but he's walking towards the exit.
- Jack: Maybe tomorrow, maybe the day after, I'll see you again.
- Player: Hey! Where are you going?
- Jack: I've got some business to attend to. See you.
- Player: Jack! Restore Hottie Bar to its original condition before you go!
- Jack has left Hottie Bar.
- When Player goes out after him, Jack has already vanished from the airship.
- Player: Jack! Why do I feel like I've fallen for his tricks for the third time...
- After dinner, Player received an invitation by Jack to go to the BlackFlame City ballroom.
- The two of them had a great time together in the ballroom.
- When they come out after a crazy night, the day is already starting to break.
- Jack: I have a place to stay in BlackFlame City. What do you think?
- Jack: You want to crash at my place?
- Player: What? Seriously? I hope it's not full of steel roses and tiny rockets...
- Jack: Of course not...
- Jack: I rented a small apartment at my friend's place.
- Jack: It's not far from here. We can drink some sparkling water and sober up.
- Player: Sure.
- They turn into an alley. At the end of the alley, there's a mossy building with long corridors.
- After walking up the creaky stairs, Jack takes out the key and opens the door on the top floor.
- It's a simple little room with a sloping roof on one side, where a bed is placed underneath.
- The moonlight and stars shine through the window on the sloping roof.
- But what attracts Player the most are picture frames lined up neatly on the wall.
- The entire wall is covered in them.
- Player: What are these?
- Player walks up to the wall and finds that there's a small piece of metal in each frame.
- Under every frame, there's a paper slip,
- Covered in writing describing the attributes of the metal.
- Jack: These are my babies.
- Player: The color of this metal is very rare, it's baby blue.
- Jack: Yes, it's a flux alloy. Although its conductivity is not great, it's very tough.
- Jack: Sometimes it can be applied to the protective coating of arcana devices.
- Jack: Oh, right, speaking of flux alloy.
- Jack: Has the Order of Equality said anything about that piece of tabooed metal?
- Jack: They have the evidence now. Did they say when they will deal with the cult?
- Player: No. Even if they are going to, Eddie wouldn't tell me.
- Player's attention is completely captivated by Jack's metal wall.
- Player: Oh, what is that? That piece of metal has been molded into a weird shape.
- Jack: That piece of metal has structural memory. It may look weird now.
- Jack: But under the right conditions, it will return to its original shape.
- Player: What is its original shape?
- Player: Is it... that shape?
- Player looks at Jack, awaiting his response.
- Jack: Oh, I don't remember now.
- Jack: But when the rainy season comes, we'll find out.
- Jack: It's affected by factors like... humidity.
- Jack gazes at Player.
- The usual playfulness is no longer expressed on Jack's face. He starts to look serious.
- As if he's going through the evolution of the piece of metal's shape in his head.
- Jack: What's wrong?
- Player: Well, whenever you talk about metal, it's like you become someone else.
- Jack: Really?
- Jack: I really like metal. They are... fascinating to me.
- Jack: Every metal has its own unique set of attributes, they can be shaped and manipulated for different applications.
- Jack: They are like vessels of our will, like a mirror, they reflect the character and attitude of the blacksmith.
- Jack: And because it's like a mirror... If the forger's intention is malicious.
- Jack: The product will also become evil.
- Jack looks out the window.
- Jack: But, they don't need our meaningless sympathies.
- Jack: That's what makes them so fascinating.
- Player: You seem to care a great deal about that piece of flux metal made with tabooed arcana.
- Player: Are you attracted by its 'evilness'?
- Jack: Maybe I'm attracted by something else?
- Player: Oh?
- Jack: Ah, I am exhausted.
- Jack: Let's call it a day.
- Player: Okay, good night, Jack.
- Jack: Good night.
- When dawn breaks, they go to sleep.
- Jack: Player, is Hottie Bar open now?
- Jack: Let's go and have a drink!
- Player: Hottie Bar is always open. Come on in.
- Then the metal box that is always with Jack catches Player's attention.
- Player: Jack, I have a question for you.
- Player: What is the box that you always carry with you?
- Jack: What, do you want to explore its insides?
- Scene - Hottie Bar
- Jack taps the metal box and continues.
- Jack: Let me introduce. This is Willy Helmsman. It's my weapon and my toolbox.
- The metal box flashes when it hears 'Willy Helmsman' as if it's responding to it.
- Player: So it has its own name...
- Jack: Let me open it and show you.
- As he speaks, Jack presses somewhere on Willy Helmsman and it opens automatically.
- For the first time, Player gets to see the inside of Willy Helmsman clearly.
- Jack: So? Let's start from where you're most interested.
- Choice 1.1 - The coolest part.
- Jack: Humph, I knew this is the most attractive part.
- Jack: This is the laser gun and where the missiles are launched.
- Jack confidently navigates the insides of Willy Helmsman with his finger.
- Jack: This is the part I am most satisfied with because it's so cool.
- Jack: This is the part facing the enemy, it has to be cool.
- With that, Jack flashes a charming smile.
- Jack: This is also the part where I do the most maintenance.
- Jack: After all, if it gets jammed in a critical situation...
- Jack: It can end really badly.
- Choice 1.1.1 - The most organized part.
- Go to Choice 1.2
- Choice 1.1.2 - The messiest part.
- Go to Choice 1.3
- Choice 1.2 - The most organized part.
- Jack: As you see, this is my work bench.
- Jack: It's organized, handy, and user-friendly. It's also my favorite work.
- Jack: Neatness is also one of its advantages. I especially used hydrophobic and oleophobic material.
- Jack: Although, there is no doubt that the oil stains are one of the reasons why I am so charming...
- Jack: But I make sure everything is always perfect and I won't let stains get on my body.
- Jack: Other than the weapon zone, this is the part I use the most.
- Jack: I do all my regular research and manufacturing here.
- Jack: Oh, right. The bouquet of steel roses I gave you was made here.
- Jack: So, can you feel the romance of a geek now?
- Player: You'd better not mention the steel roses again...
- Player thinks about the delivery fee and can't help shaking his head.
- Choice 1.2.1 - The coolest part.
- Go to Choice 1.1
- Choice 1.2.2 - The messiest part.
- Go to Choice 1.3
- Choice 1.3 - The messiest part.
- Jack: Haha, sorry, I forgot to clean up.
- Jack: This is where I put my junk.
- Jack: From scrap material to flyers.
- Jack: At first, I didn't plan on having a specific part for storage.
- Jack: I just left things in there once in a while. Over time it became a storage place.
- It's so full that something falls out.
- Jack kicks it, catches it, and gently puts it back into the box.
- Player: You can sometimes find unexpected gadgets in there.
- Jack: Maybe the lollipop stick from your childhood.
- Player: Have you not cleaned it up over all these years?!
- Jack: I'm kidding, I'm just kidding!
- Choice 1.3.1 - The coolest part.
- Go to Choice 1.1
- Choice 1.3.2 - The most organized part.
- Go to Choice 1.2
- Choice 1.3.3 - Stop asking.
- No additional dialog
- Conversation continues after choices
- Player: I didn't know there are so many different functions inside the Willy Helmsman.
- Jack: Actually, at first, it was just a tiny box. Those were added later bit by bit.
- Player seems to have stepped on something so he steps away.
- Player: Hey, Jack, there's a piece of paper on the floor.
- Player: Did it drop out of the box?
- Player saw the piece of paper that has been blacked out by marker. The original content is not visible.
- Looks like it's been torn out of a notebook.
- Jack: Ah, haha, it's just a piece of trash.
- Jack picks it up from the floor and tucks it in the box.
- He forces it so hard that many things are squeezed out onto the floor.
- Player: Jack?
- Jack: Haha, I'm also trying to decode the things on it.
- Jack: Maybe it's my first love letter? Maybe it's a treasure map?
- Player: Um...
- Jack: Or maybe... it's a room number someone left me?
- Player: What?
- Jack: Hehe, who knows!
- Jack: Anyway, it's some old stuff. Don't worry about it.
- Jack: What do you think? My Willy Helmsman.
- Player: Actually, why is it called the 'Willy Helmsman'? It doesn't seem to be related to a ship.
- Jack: Have you not read that book, Player?
- Player: What?
- Jack: The famous adventure novel 'Stranded on Whale Islands'.
- Jack: I really like the novel so I named it after a character from the book.
- Jack: It's the name of the main character's pet parrot.
- Player: A parrot? Why is a parrot called 'Helmsman'? Does it know how to sail?
- Jack: Well... I'm not going to tell you.
- Jack: Why don't you find the answer in the book?
- Player: Don't leave me in suspense.
- Hearing that, Jack salutes to Player playfully, with his left hand on his chest and his right hand withdrawn.
- Jack: You're welcome.
- Jack: So, Player, shall we start drinking?
- Jack: Actually 'Willy Helmsman' has a cocktail mixing function, do you want to...
- Player: You really dislike Hottie, don't you?
- Jack: Hahahaha.
- Continue to Trifle - Lost Metal
- Player: Ever since the River Bend battle, Jack has disappeared...
- Player: What on earth is he looking for...
- Jack: Yo, Player!
- Player: Jack?!
- Jack suddenly appears on the deck.
- Jack: Do you miss me?
- Player: Where have you been these days? I couldn't get in touch with you.
- Player: Eddie wants to thank you for saving us at River Bend Town.
- Jack: Oh, that was nothing.
- Jack: Player, where are you going?
- Player: I'm going to Never Isle, you...
- 7: Player can feel that Jack has something else to say.
- I want to hitch a ride with you.
- Player: You? What are you going to do in Never Isle?
- Jack: I heard that Never Isle is a paradise for Gyees. I want to experience it for myself.
- Player: (Stare...)
- Jack: Because... I have a friend in Never Isle.
- Player: A friend... you are not talking about me, are you?
- Jack looks away, he scratches his head and breath out a sigh.
- Jack: Player, I need a sanctuary.
- Player: Sanctuary?
- Jack: Because I've attacked too many underground labs recently...
- Jack: There's a price on my head...
- Player: What on earth have you been doing...
- Player: Jack, I need a proper reason to take you to Never Isle.
- Player: You better explain yourself to me.
- Jack sighs.
- Jack: After the River Bend battle, I lost the trail leading to the cult.
- Jack: I looked everywhere and I dealt with some underground labs I found along the way.
- Jack: In the end, I got into trouble. Whoever's in charge behind the scene must have gotten angry.
- Jack: Now, they're hunting me down all over the place.
- Jack: So...
- Suddenly, there comes Billy's voice.
- Billy: Captain! Something's not right!
- Billy: There are many strange people gathering around and staring at our airship.
- Billy: Captain... should we go somewhere else?
- Jack: They are here already!
- Player: Take off now! To Never Isle!
- Billy: Yes, sir!
- Player: Jack, you need to explain to me on the way!
- Jack: I'm sorry.
- Billy starts the airship and it slowly leaves the ground.
- The People going after Jack can do nothing but do circles on the ground.
- As the airship increases in altitude, they slowly become black dots.
- The airship remains in Never Isle for many days but Jack never leaves the airship.
- Whenever Player is free,
- Jack would drink and chat with Player at the Hottie Bar.
- When they get tipsy, they'd even play drinking games together.
- Jack: This bottle opener must have been made by Master Turing, right?
- Player: The answer is...
- Player: ...
- Player: Correct!
- Player: You recognized it based on its style. Are you a fan of Turing's work?
- Jack: Well, not exactly a fan. But he's the famous Master Turing after all!
- Jack: If I have a chance, I'd love to talk to him.
- Jack: Actually, I've been to Turing's amazing Lab
- Jack: But something happened and I didn't get to talk to Master Turing.
- Player: Huh?
- Player: Billy is Turing's apprentice, you can ask him to check whether Turing is free to meet you.
- Player: But Turing is obsessed with experiments, so you have to pick a good time.
- Jack: Speaking of Billy... his work is also very unique.
- Jack looks around and points at the wall lamp.
- Jack: This must be Billy's work.
- Player: Well... to be honest, I can't tell the difference between Billy's and Turing's work.
- Jack: Metals are the mirrors of their makers. Everyone has a style, even if they learned from the same master.
- Jack: Especially since Turing has studied at the Arcana Academy, the treasury of knowledge.
- Jack: Master Turing must've been exposed to knowledge that most people don't have access to...
- Player: That's a bit exaggerated. It's not like the Arcana Academy teaches tabooed arcana.
- Jack: It's true.
- Jack: Theoretically, the line between tabooed arcana and high-level arcana is very blurry.
- Player: ...
- Player: Right, speaking of tabooed arcana... Why do you keep investigating that cult, Jack?
- Player: If I've triggered some bad memories... Sorry, you don't have to tell me...
- Jack: Haha, there're no bad memories.
- Jack: It may even be the most pleasant memory in my life.
- Player: What?
- Jack: You know I like metal, right?
- Player: Yes.
- Jack: I like metal because when I was little...
- Jack: I saw the dream metal by accident...
- Jack: When it's connected to flux, the metal has its own heartbeat, I could feel its breath...
- Jack: Unfortunately, I didn't know its name nor how it was made...
- Jack: Since then, I've been chasing after this dream metal. I became a traveler and have been traveling around just to find it.
- Jack: As I acquire more knowledge, I gradually realize that to make such a piece of dreamlike flux alloy...
- Jack: Certain unconventional methods... may be required...
- Player: You mean... tabooed arcana?
- Jack: I'm not sure... it's just my feeling.
- Jack: That's why I keep watching that cult to try to discover the truth.
- Jack: But... I failed.
- Jack: The cult disappeared. With my current level of knowledge, I won't be able to find anything...
- Jack: I am completely incapable... of making such a piece of flux alloy...
- Jack: If this continues, I may never see that dream metal again in my life.
- Player: The dream metal... is that the 'more perfect metal' you mentioned last time?
- Player recalls what Jack was telling him after the River Bend battle.
- Over a decade ago, Jack saw a piece of metal more perfect than the tabooed flux alloy.
- He even said that the cult is just a copycat.
- Player: Is the flux alloy an imitation of the dreamlike metal?
- Jack nods without saying anything.
- Player: What if the dreamlike metal can only be forged with tabooed arcana?
- Player looks at Jack anxiously.
- Jack: Please don't look at me like that.
- Jack: What can I do? The dream metal is just my childhood dream.
- Jack: I am no longer a child. It's time to wake up.
- Jack: Life must go on!
- Player: Sorry, Jack...
- Jack: Haha, it's okay.
- Jack: That's why I don't bring this up with other people.
- Jack: Don't worry too much. After all, you didn't cause this problem, right?
- Jack: Oh, maybe... you can drink with me when I'm upset!
- Player: Okay!
- That night, Player and Jack drink until dawn.
- Today, Player starts doing the maintenance of the airship bridge.
- While he's emptying the trash, Player finds a piece of paper that has been blacked out by marker.
- Player: Isn't this... the piece of paper inside the 'Willy Helmsman'...
- Player remembers how Jack panicked when he found the blacked-out piece of paper...
- Player: When I first found it, Jack seemed to be hiding something from me.
- Player: Why would he tear it into pieces and put it in the trash now?
- Player: Did he get drunk and acted on impulse...
- Player was about to ask Jack to come over but he suddenly realizes something.
- Player: Right, Jack is not on the airship now...
- Player: Recently Jack has been stuck in the lab and the library.
- Player: The last time I saw him, he'd been in the library for 3 to 4 days straight.
- Player: When he returned to the airship, his eyes were sunken and dull...
- Player: He went straight to sleep. The next day when I went to look for him, he had already gone out...
- Player: And now, this is the fourth time he'd stayed overnight at the library or the lab.
- Player: Including today, he's been there for 3 days already.
- Player can't help feeling worried about Jack.
- Player: We haven't talked for many days now. We'd only greet briefly when we see each other.
- Player: He never invites me for drinks anymore.
- Player: The last time we drank together, he seemed to envy Turing.
- Player: He envies Turing for being able to study at the Arcana Academy and being able to use his gift in things he loves.
- Player recalls all of his experiences with Jack and smiles sadly.
- Player: Actually, the real reason Jack came to Never Isle is to learn...
- Player: Being hunted was just an excuse. Jack could've found a way to deal with them instead of hiding in Never Isle.
- Player: From the last time we talked, Jack has realized.
- Player: That without the necessary knowledge, he'll never find the truth behind his childhood dream.
- Player: So... Jack is studying for the sake of his dream.
- Player: Sigh...
- Player: Even so, I am still worried about Jack.
- Player: Jack has said this himself, the line between the highest arcana knowledge and tabooed arcana is very blurry.
- Player: Jack's becoming obsessed with knowledge.
- Player: If Jack hits a dead end or goes down the wrong path and starts studying tabooed arcana...
- Player: I must pull him back before he makes any irreversible mistakes.
- Early in the morning, Player hears a door-opening sound while he's half asleep.
- Player: At this time... Billy should still be sleeping...
- Player: Hmm... Who is it...
- Player: Is Jack back?!
- At that thought, Player suddenly wakes up.
- Scene - Inside the airship
- Player: Jack!
- Jack is about to return to his room.
- After being stopped by Player, it takes Jack two seconds before he turns around and faces Player.
- Jack: What's up? Player.
- Player: Where have you been the last few days?
- Jack: Library. Lab.
- Jack looks up at Player. He's frowning deeply and the tip of his beard seems grey.
- Player: Jack... Are you okay?
- Jack: I'm fine, haha...
- Jack: Right, I was also going to talk to you.
- Perhaps because he hasn't slept for days, Jack is leaning limply against the door frame.
- Jack: Let me ask you... What is a genius?
- Player: People, who are... gifted?
- Jack: Why are they gifted?
- Player: Well...
- Jack: Is it because of their encounters? Family support? Or... the brain structure?
- Player: Jack, what are you thinking?
- Jack: What am I thinking... What can I be possibly thinking?
- Jack: My limits.
- Jack's words begin to fall apart.
- Jack: I did a lot of things, at the lab.
- Jack: All failed.
- Jack: Reasons, unknown.
- Jack takes out a work note on which he scribbled the process of the experiment.
- Jack: The 304th attempt... Made metal with the concept of flux, instilled flux into bio alloy.
- Jack: Failed.
- Jack flips a few more pages.
- Jack: The 371th attempt tried to reconstruct metal surface structure by using the nano flux alloy method.
- Jack: Failed.
- Jack: This, this, this, this, and this...
- Jack starts to turn over his work notes frantically.
- Player: Jack!
- Jack's hands tremble and he accidentally drops his note.
- Jack: Tell me, why is tabooed arcana called tabooed arcana?
- Player: It's inhumane.
- Jack: It's inhumane and it's based on harming others.
- Jack: Well... If I don't hurt anyone, tabooed arcana is not tabooed arcana, right...
- Jack takes out a bottle of plasma and shakes it gently.
- Jack: It... It resonates well with my flux...
- Jack: Player, maybe, maybe it'll work if I use this.
- The way Jack looks at the bottle of plasma scares Player.
- It looks like he's looking at hope. But hope shouldn't feel so cold.
- There is a feeling that everything will end when the hope is fulfilled.
- Choice 1.1 - Have you tried?
- Player: Have you... tried?
- Hearing that, Jack shifts his gaze.
- Jack: No.
- Player: Why?
- Jack: I didn't have enough time.
- Player: But your plasma is ready.
- Player: It's been ready for a long time. It's already separated into layers.
- Player: Why don't you use it in your experiment?
- Jack frowns at Player's question.
- Jack: Player, you know you're pressing me.
- Player: Yes, I am pressing you.
- Player: I want to know what you think.
- Jack: What do I think? Does it matter?
- Jack: Does it even matter!
- Jack: I'm fascinated by a product of tabooed arcana, even if I know it's a product of tabooed arcana.
- Jack: What am I doing? I'm trying to justify it.
- Jack: It's funny, isn't it? Player, you must've been laughing at me behind my back, haven't you?
- Jack: There's no point pretending it's something glamorous. It was made with tabooed arcana.
- Jack: Okay, I won't hurt anyone. I'll experiment with myself.
- Jack: With my own blood. To fulfill my own dream. What's the problem with that?!
- Jack: Player!
- Player: How do you expect me to answer?!
- Player: You're not talking to me, Jack. You're trying to convince yourself.
- Jack: Let me ask you, what is the point of academic research?
- Jack: After the emergence of new materials, no one can prevent them from being used for inhuman purposes.
- Jack: What are the material scientists pursuing?
- Jack: People deduce knowledge from the truth.
- Jack: Scientists pursue it and bring it to the world.
- Jack: But it's not up to the scientists how it's going to be used.
- Jack: People use weapons made of new materials to kill each other. Some people ask, 'Is this tabooed arcana?'
- Jack: Tabooed arcana is simply more direct.
- Jack: They just... don't have a decent name for it.
- Jack: ...
- Jack: Right?
- As Jack finishes, he's exhausted and slowly slides down to the ground along the door frame.
- Player: Tabooed arcana is also deduced from the truth.
- Player: You can choose to use it in a good way or a bad way.
- Player: But inevitably, it will cause a certain degree of damage.
- Player: Jack, even if you're the only one that's hurt, it's still done with the tabooed arcana.
- Player: It's just your wishful thinking.
- Player: Tabooed arcana is not simply lacking an acceptable name. It is a departure from acceptable human social behavior.
- Player: It's called tabooed arcana because it regards 'humans' simply as means.
- Player: This is unethical. We achieve results for the sake of humanity, not use humanity as the means to achieve the result.
- Player: Academic research is done 'for the sake of mankind,' That's how it's fundamentally different from tabooed arcana.
- Jack: For... Mankind...
- Jack: It's too high-minded. I'm not looking for something so grand.
- Player: Jack, think about your dream.
- Player: You call it the 'dream metal'. It ignited your love for metal, didn't it?
- Player: You should not defile love with tabooed arcana.
- Player: It is academic research.
- Choice 1.2 - Jack, you've lost your mind.
- Jack: Lost my mind? No. I'm very clearheaded.
- Jack: I study in the library every day. I am constantly improving my experiments with new knowledge.
- Jack: Why do you think I'm crazy?
- Player: I said you're crazy because you've forgotten your original intention.
- Jack: Original intention? I've been pursuing my dream. This is why I started!
- Jack thumps hard on his own chest.
- Jack: What's the point of my original intention? It's just a propaganda slogan!
- Jack: One's original purpose only matters when he's gifted!
- Jack: Tabooed arcana? Which top academic scholar doesn't understand tabooed arcana?
- Jack: They are capable enough to achieve their goals without using tabooed arcana. I already know that I'm not capable.
- Jack: One needs to pay the price for using tabooed arcana. It's inhumane. That's it, right?
- Jack: I will take the responsibility for using tabooed arcana. I won't hurt anyone. And I won't be inhumane to others.
- Player: You will go astray.
- Jack: I won't.
- Jack: I already thought it through.
- Jack: After creating my dream metal, I will never use tabooed arcana again.
- Player: Really? You are so sure now.
- Player: What if you can't make something else next time?
- Player: Will you stop yourself from using tabooed arcana again just because it's not your dream metal?
- Player: Or you will never study metals again?
- Jack: What do you want me to do?!
- Jack punches the door frame angrily. His angry roar shakes the ground.
- Jack: Do you think... you're speaking from the moral high ground?
- Jack: Of course, I know it's something I shouldn't touch. I know that.
- Jack: Do you mean, I don't even have the right to hurt myself to achieve my dream...
- Jack: You're not the one suffering, you're not the one who can't achieve your dream.
- Jack: What gives you the right to refuse me?
- Player: ......
- Player: I don't have to experience it for myself to be able to say that.
- Player: As an observer, I've seen the efforts you've put into your dream.
- Player: I can feel that you are in a bad shape.
- Player: Jack, if you think I'm speaking from the moral high ground and I don't understand your pain.
- Player: Then, why don't we do this research together?
- Jack: With, with me?
- Player: As a friend, I can't watch you suffer without doing something.
- Player: If we research together, I'll have the right to stop you, won't I?
- Jack: ......
- Jack seems to be thinking about this question. He slowly squats down.
- Jack: Player, I am very serious about this.
- Jack: Don't think just because you are nice and comforted me, that I'll forget about this later.
- Jack: From now on, I'll take you to my research.
- Jack: I'll make you understand the consequences of your words.
- Player: Go ahead.
- Conversation continues after choices
- Jack went silent for a long time.
- Jack: I'm exhausted.
- Jack: From tomorrow on, I won't go to the library or the lab anymore.
- Jack: I haven't stayed up overnight ever since I turned 30.
- Jack takes a big yawn.
- Jack: Player, I'm very upset now. I need some alone time.
- Jack gets back up and fixes his hair.
- Jack: I'll see you tomorrow.
- Jack enters the room and closes the door gently.
- The corridor goes quiet again as if no conversation has ever taken place.
- Player: The fact that Jack couldn't find any clues about the dream metal seems to have devastated him.
- Player: He's lost his clues. His experiment failed. Jack is in a very difficult situation right now, that's why he...
- Player: He always speaks nicely. But just now Jack seemed to have expressed his true feelings.
- Player: It's too real... I don't know why I'd feel that way.
- Player: I saw Jack giving everything he's got.
- Player: This is the first time he's given me his thoughts from the bottom of his heart.
- Player: He didn't try to hide, like a trapped beast.
- Player: So, is this the real Jack?
- Jack: Player, do you have a minute?
- Player: What's up?
- Jack: Can you go somewhere with me? I want to take a break.
- Player: Sure, let's go.
- Following Jack's GPS coordinates, Player lands the airship by the sea.
- Player: This is... the Sea of Silence?
- Jack: Yeah, I'm a friend of the lighthouse's watchman.
- Jack: From the lighthouse sometimes you can see whales coming up to breathe.
- Player: Whales?
- Player: I've never seen that.
- Just then, a long deep siren comes from the direction of the sea.
- A giant creature stirs up the sea surface, spouts a fountain, and then dives down again.
- Player: ...
- Player: Whale...
- Player is completely dazed by the sight.
- When the sea becomes calm again,
- The whale's image seems to linger before his eyes.
- Jack: Haha, how do you like it? I had the same face as you the first time I saw one.
- Jack: I was still a teenager then.
- Jack: Back then, I was so thrilled that I thought, I must tame a whale one day.
- Jack: A few years later when I came back, my mentality has completely changed.
- Jack: I was very frustrated and I didn't know how to put my ability to good use.
- Jack: Then I saw the whales again.
- Jack: Those giant creatures stirred up the sea.
- Jack: Do you know what I was thinking?
- Jack: I thought the whales wouldn't think that they are so magnificent.
- Player: Oh?
- Jack: But the impact the whales made is inextinguishable.
- Jack: Seeing those whales, I forgave myself.
- Jack: I was no longer confined to my own narrowness. I reconciled with myself.
- Jack: It was the whales that gave me the courage.
- Jack: Player, now, I've borrowed the courage from those whales.
- Player: Jack, are you okay?
- Jack: Player, I must confess to you.
- Jack: Since we first met, I've been using you.
- Player: Ah... well. I had a feeling.
- Jack: But you still saved me from going down the wrong path.
- Player: Because you are obnoxious but lovable.
- Player: Ever since I met you and when I realized that you had deceived me.
- Player: I have never thought that you're a 'bad person'.
- Player: I've always had the feeling that our story is going to continue.
- Jack: ...
- Jack: HAHAHA, HAHAHAHA.
- Player: Don't you let this get to your head.
- Jack: You know? I was still struggling about whether I should apologize to you, Player.
- Jack: In my opinion, apologies are just excuses.
- Jack: Once someone apologizes, he can simply forgive himself for his wrongs.
- Jack: Right now, I really do want to apologize to you, but I'm worried that if I apologize, you'd just pass it off lightly.
- Jack: That would make me very uneasy.
- Jack: But looking at your response, I think I've underestimated our friendship.
- Jack: Player, I'm reflecting on myself as well.
- Jack: The reason you feel like I am using you is that my ways of doing things always seem problematic.
- Jack: I travel alone. I wander in the grey areas alone. Subconsciously, I do many things by myself.
- Jack: I am used to getting my own information and taking action by myself.
- Jack: So... I'm like someone trapped in a can.
- Jack: No one has ever told me that I'm sliding towards the edge and tried to stop me.
- Jack: Now I think, maybe, it's time for me to take a good look at myself.
- Jack: Player, can you help me?
- Player: Huh?
- Jack puts his 'Willy Helmsman' in your hand.
- Jack: Can you keep this for me?
- Player: Jack, you...
- Jack: What I'm doing now is relying on you.
- Jack: My obsession with the dream metal is something I don't even realize myself.
- Jack: This obsession may have been unconsciously affecting the way I see metal.
- Jack: So I've decided not to use the 'Willy Helmsman' until I remember why I started.
- Player: But it's not only your workbench, it's also your weapon...
- Player: You!
- Jack: Yes, I want to separate from my previous environment completely.
- Jack: Now, I want to become a new person, an ordinary person. Before I can figure that out...
- Jack: Player, help me, will you?
- Player: ......
- Player: Sure. But if you ever need it, promise me you'll come and get it.
- Jack: Sure. Deal.
- They spend the whole day watching whales by the sea.
- Before they leave, Jack picks up a beautiful shell and gives it to Player.
- Player: Sigh...
- Billy: Hey, Captain, what are you doing here taking sighs?
- Player: I want a relaxing weekend...
- Billy: What's up?
- Player: I've no idea where Jack finds so many activities recently. Let me tell you.
- Player: Last weekend, Jack and I volunteered for Lee's program.
- Player: Then Jack somehow got in touch with Eddie. After we finished the program, we went straight to the Order of Equality to be volunteers.
- Player: Then, yesterday, Jack dragged me over to donate blood. And seeing how familiar he was with Mercy, he must've worked as a volunteer there many times.
- Player: Today is the last rest day of the week. I just want to lie in bed and not go anywhere...
- Billy: I didn't know... Jack is like this...
- Player: Sigh...
- Player: (Since he gave Willy Helmsman to me, he's changed completely...)
- Player: (Although he still seems quite cheerful and passionate, I feel like he's trying to avoid something.)
- Player: (Avoid his fiery old self? Or avoid his dream...)
- Player: Maybe Jack needs some time to adjust his mentality.
- Billy: Ah?
- Player: Nothing, Billy, you go on with your work.
- Billy: Um. Captain, take care.
- Billy goes back to his own business.
- Player: I have a feeling that Jack is trying to exhaust himself.
- Player: After tiring yourself out, you won't have the energy to think about those things.
- Player: Jack looks exhausted now...
- Player recalls the time when they first met when Jack said 'good morning.'
- Player: Back then he never hesitates.
- Right at this time, Miles walks in.
- Miles: Have you seen Jack?
- Player: What do you need him for?
- Miles: He promised to help with the logistics at the Oathblades. How dare he stand me up?!
- Player: Maybe he hasn't got up yet? Let's go find him.
- Player and Miles walk into Jack's room.
- Player is shocked by the scene.
- Jack is not in the room. His room seems lifeless.
- A lot of things have been packed. Looks like he's going to leave.
- Miles: Humph, he's not in the room.
- Miles: I'll go back to the Oathblades first. If you see him, ask him to come directly to the Oathblades.
- Player: Ah... okay.
- Miles leaves.
- Player: Is Jack... going to leave secretly?
- Player: His 'Willy Helmsman' is still with me.
- Player: Is he really going to abandon everything about metal and become someone ordinary...
- Player: I can't let Jack go on like this. I have to talk to him.
- Billy: Captain, we need to do a thorough clean-up.
- Player: Oh, wait a minute. Let me tidy up my room first.
- Player: ...
- Player: Hey?!
- Player: Where's 'Willy Helmsman'?!
- The box containing 'Willy Helmsman' is gone.
- Player: I remember clearly that I put 'Willy Helmsman' in here.
- Meanwhile, Billy also reminds Jack about the cleaning.
- Billy: Jack? Jack?
- Billy knocks on Jack's door.
- After a while, Billy comes out.
- Billy: Captain, does Jack not live on the airship anymore? His things are gone.
- Player: Gone? Did he take 'Willy Helmsman' with him?
- Player: Billy, I'm sorry. I need to find him first.
- Player: Let's clean up together when I get back!
- Scene - Never Isle
- Player: Jack has packed his belongings in his room before...
- Player: Now he's missing. Has Jack left Never Isle already?
- Player: I should start from where people can get in and out of the island.
- Player: Let me take a look at the pier!
- Player goes towards the pier
- Player: Jack?! There he is!
- Jack is standing by the road, watching a little boy playing with his toy airship.
- Player: Jack!
- Jack: Player, I took 'Willy Helmsman'.
- Jack: On the spur of a moment...
- Jack: You were not there. And I was in a hurry so I took it.
- Player: What's wrong?
- Jack: Look, that's a toy airship Billy had made.
- Jack points to the little boy.
- The little boy is happily holding the airship and flying it around.
- Jack: When I saw it, I thought, although Billy's style is not as unique as Master Turing's.
- Jack: But some features are still unique enough for people to recognize them easily.
- Jack: Therefore, I want to see what a 'Jack style' airship would look like.
- Jack: I took 'Willy Helmsman' back secretly.
- Jack: And made a 'Jack Style.'
- Jack hands over a toy airship.
- Although this toy may look like an airship.
- But its decorations are very excessive.
- The outside of the airship is decorated with rivets.
- There's a flux gun in the front and a flux turbine at the back.
- The hull is painted like a shark.
- It is covered in bright and twisted patterns.
- The airship looks like a private vehicle for a death metal band.
- Player: It's called... 'Jack Style'?
- Jack: Yes!
- Jack: It's something that will never appear in reality, right?
- Jack: I gave it the fastest speed and the most stylish look.
- Jack: Of course, these are just settings.
- Then Jack compares it with the airship made by Billy.
- Jack: Our styles are so different...
- Looking at the two toys in completely different styles, even Jack couldn't help making a joke.
- Jack: However, the differences helped me rediscover my joy.
- Jack: The reason I'm so fascinated by metal is because of its versatility.
- Jack: It can be turned into something that fully expresses my character and carries my will.
- Jack: Plus, lately, I've been doing volunteering work at different places.
- Jack: And throughout this whole time, I've never been away from metal.
- Jack: When I open the door, I'm holding metal.
- Jack: When I zip up, I'm holding metal.
- Jack: They're always there. Doing their duty stoically.
- Jack: Although they were put there by humans.
- Jack: They'll always be there, silently.
- Jack: From that moment on, I realized that metal had never abandoned me.
- Jack takes a deep sigh.
- Jack: Then I realized that I've been too impatient.
- Jack: I've been so focused on my goal that I've been blindsided.
- Jack: I would do anything to achieve that goal.
- Jack: But what I didn't realize is that the thing I've been pursuing has actually always been with me.
- Jack: Player, thank you for holding me back.
- Jack: Now, I think I am ready to resume my research.
- Jack: What do you think?
- Player: Jack, do you remember?
- Player: When I first met you, you once turned the steel roses you gave me into tiny rockets.
- Player: It spins like a merry-go-round.
- Jack: Yeah, I did, didn't I?
- Player: Seeing this airship, I think, the old Jack is back.
- Player: So...
- Player: You don't need me to decide for you anymore, Jack.
- Player: Do what you want.
- Jack seems a lot happier hearing that.
- Player: But wait! Are you leaving Never Isle?
- Jack: Oh! I forgot to tell you!
- Jack: I've been moving recently. This is my new address.
- Jack: Don't lose it.
- Jack hands over a piece of paper that smells like perfume.
- Jack: I plan to stay in Never Isle for good, for my research.
- Jack: I didn't see you for the past couple of days. I didn't have a chance to tell you.
- Jack: After having studied more during this time, I realize that I never learned the basic theories systematically.
- Jack: So I'm going to start from the beginning.
- Jack: Don't worry, I'll do it step by step this time.
- Jack: I guess I'll stay in Never Isle for a long time...
- Jack: Player, you'll always be here, won't you?
- Player: Well, although I may leave occasionally for a few days, Never Isle is basically my home now.
- Jack: Then we will be neighbors.
- Jack: It's amazing, I've never stayed in one place for such a long time.
- Player: Do you need me to show you around and get familiar?
- Jack: Are there any restaurants that you can recommend?
- Player: Sure.
- Jack: Well, I happen to be curious about your taste.
- Player: Huh? Taste?
- Jack smiles mysteriously.
- Player: Are you going to bring your stuff from BlackFlame City?
- Player: Don't forget your special metal.
- Player: It will return to its original shape in the wet season.
- Player: Then we'll see what it's going to look like.
- Jack: I won't forget.
- Jack: Let's go back to the airship.
- Player: Oh, by the way, we have to clean up today. Billy is still waiting for us.
- Jack: What, clean up?
- Jack: Well, I... I just remembered that I need to go to the library today...
- Player: Stop making excuses.
- Jack takes off for the library while Player chases after him
Dates[]
This section contains spoilers for Date scenes.
Playboy
- Jack: Excuse me! Player! Please, you have to help me!
- Jack runs up to you, asking for your help.
- Behind him, a large group of people seems to be looking for him.
- Player: (Help him)
- Scene - Crossport market
- Jack: Player! I am being chased by a mob! Please help me!
- Jack: Don't let them find out where I'm hiding! Please!
- With that, he goes into hiding.
- Three men approach Player
- Passerby A: Where's Jack? I saw him come this way!
- Passerby B: I saw Jack speak to this guy and then disappeared! Ask him!
- Player: What?
- Passerby A: Where's Jack? Where did you hide him?
- Player: Jack... why are you looking for Jack?
- Passerby A: Humph! Last night when we were drinking, Jack promised to make me an electric cannon.
- Passerby B: Liar! Jack was with me last night.
- Passerby C: There's a club in BlackFlame City with a Spicy Party tonight, but it's for members only.
- Passerby C: Jack said he's a member and he can let me in!
- Passerby C: But where is he? He promised!
- Passerby A: Yeah! Where's Jack?
- Player: Jack? He's preparing a game of love with you guys.
- Passerby A: What...?
- Passerby B: How thoughtful.
- Passerby C: I just want his membership card... but for Jack, I guess so.
- Player: Although, he didn't tell me there'd be three of you tonight.
- Hearing that, the three of them look around at each other.
- Passerby A: I am clearly the real star tonight, you sluts better get off here.
- Passerby B: Do I hear a female dog barking?
- Passerby C: Did Jack tell you who he invited?
- Passerby A: Of course it's me!
- Passerby B: Sister why don't you go look in the mirror.
- Passerby C: Membership card...
- Passerby A and B start to get more and more aggressive. The two of them break into a fight.
- Objects are dropped during the chaos.
- Wallets, hair pins, random things scattered all over the place.
- Passerby A: Who do you think you are!
- Passerby B: You mad?
- Passerby C: You guys can have Jack, can I just have the membership card?
- While the chaos ensues, Player sneaks out.
- Scene - Elsewhere in Crossport
- Jack: So... did you get rid of them?
- Player: What do you think?
- Player: What's your excuse this time?
- Jack: What...?
- Player: Who are they?
- Jack: I... I don't know them...
- Player nods, sarcastically.
- Player: Oh, really?
- Player: Next time, I'll let you get to know them yourself!
- Jack: Huh? Erh... yes...
- Player: You cannot see Jack right now.
- Passerby A: Why not? Who the heck are you?
- Passerby B: Yeah!
- Player: Me?
- Player: Your Jack is currently under our investigation.
- Player: We suspect him of involvement with the Shadow. We are looking at his friends and acquaintances.
- Player: So you said... you had a meeting with him last night?
- Player: Then give us your details, we'll take your statements.
- Hearing what Player just said, the three of them turn to look at each other.
- Passerby A: I didn't know Jack is that kind of guy.
- Passerby A: We didn't talk much, I don't actually know what he does.
- Passerby B: Is the guy I am looking for called Jack? I think I've made a mistake.
- Passerby C: Although I don't even know what a Shadow is... but I don't want to leave a statement.
- Passerby C: I don't want people to know what I'd been up to last night.
- Player: Is there anything else?
- Passerby A: Nope.
- Passerby B: Oh, I think I am actually looking for a guy called Anis.
- Passerby C: And there goes... my membership card...
- Player: Anything else?
- The three of them wave goodbye.
- Passerby A: Nope.
- Passerby B: I don't know any Jack.
- Passerby C: I'll ask someone else...
- Scene - Elsewhere in Crossport
- Jack: So... did you get rid of them?
- Player: What do you think?
- Player: What's your excuse this time?
- Jack: What...?
- Player: Who are they?
- Jack: I... I don't know them...
- Player nods, sarcastically.
- Player: Oh, really?
- Player: Next time, I'll let you get to know them yourself!
- Jack: Huh? Erh... yes...
- Player: This is what happened...
- Player: Jack cannot see you guys right now...
- Passerby A: Why not?
- Player: The doctor says he needs to rest in bed and avoid seeing friends.
- Passerby A: Is he sick?
- Player: Yes.
- Passerby A: What does he have?
- Player: Nothing serious, he just has a rash all over his body.
- Hearing that, Passerby A shivers.
- Passerby A: Eek, is it contagious?
- Player: Maybe? You'd better sanitize everything he'd touch... and everywhere.
- Passerby B: Yesterday... I went to his place.
- Passerby B: The only thing Jack had touched was... me!
- Passerby A: Yuck!
- Passerby C: Then tell Jack to sanitize the membership card before he gives it to me...
- Player: Jack is in quarantine at home, I can't see him either.
- Passerby C: Sigh, what a shame...
- Suddenly, Passerby A let out a scream.
- Passerby A: Oh, I can't take it anymore!
- Passerby A: Doctor! Is there a doctor here? Disinfect me, please!
- Passerby B: Me too!
- Passerby A and B take off
- Passerby C: What about you? Do you have a membership card?
- Player: Nope...
- Passerby C: Fine, bye.
- Player: (What is this spicy party? Is it worth all this trouble?)
- Scene - Elsewhere in Crossport
- Jack: So... did you get rid of them?
- Player: What do you think?
- Player: What's your excuse this time?
- Jack: What...?
- Player: Who are they?
- Jack: I... I don't know them...
- Player nods, sarcastically.
- Player: Oh, really?
- Player: Next time, I'll let you get to know them yourself!
- Jack: Huh? Erh... yes...
Advise
- Player: Ahh... why am I so busy lately?
- Player: I want to go on a trip and have a nice vacation.
- Player: But where to? I've been to all the popular places already...
- Right then, Jack shows up at Hottie Bar.
- Jack: Player, have time for a drink?
- Player: Why don't I ask Jack for a travel destination?
- Player: (Go ask.)
- Scene - Hottie Bar
- Player: How should I bring this up?
- Player: Should I go with him, go by myself, or go with someone else?
- Player: Okay, here we go.
- Player: I want to ask you something.
- Jack: What?
- Player: Do you have some free time coming up?
- Jack: Oh? Are you asking me out on a date?
- Player: Yeah, I've got a little bit of free time coming up.
- Player: I just want to ask if you want to go on a trip somewhere.
- Jack: For you, Player, of course, I do.
- Jack: Where do you want to go?
- Player: Let me see...
- Player: Somewhere not crowded, with nice scenery, and affordable?
- Player: It just needs to meet these three criteria.
- Jack: I see.
- Jack: So... a place where we can be alone, that's atmospheric and classy.
- Jack: Right?
- Player: That's... one way to interpret it I guess.
- Jack leans over quietly.
- Jack: You know, once I got stuck on an island during a storm. I left a bed there.
- Jack: It's completely deserted, so...
- Jack: I left a flag on it and turned it into my private island.
- Jack: Do you want to go there?
- Player: Sounds cool.
- Jack: Who knows, maybe if you explore the island, you may find a massive tower.
- Player: Now I am interested.
- Jack: Great, you go and pack, I'll pick you up tomorrow morning.
- Player: Huh? Can't we take my airship?
- Jack: That's my secret island. I am going to cover your eyes and take you there myself.
- Player: Is that necessary...?
- Player: You're not going to sell me like a slave are you?
- Jack: Well, then you better hold on tight.
- Player: ...Yes, sir.
- Player: Yeah, let's drink.
- Player: I also have a question for you.
- Jack: What?
- Player: I've got some free time coming up, I want to go on a trip.
- Player: I wonder if you can recommend a tourist destination.
- Jack: Do you want to go alone?
- Player: That's the plan.
- Jack: There are a lot of places I can recommend, but...
- Jack: Most of them are undeveloped places. They may be a little difficult to get to.
- Jack: I have a bit of free time, why don't I take you there?
- Player: I don't want to trouble you...
- Jack: I am a traveler! It's no trouble at all!
- Player: Okay... I look forward to it!
- Jack: Then why don't we go tomorrow! I'll show you something you've never seen before!
- Player: Okay!
- Player: Yeah, let's drink.
- Player: I have a question for you too.
- Jack: What?
- Player: I have some free time coming up, a group of us from Never Isle is planning a trip together.
- Player: I am responsible for the planning.
- Player: I think you might know some interesting travel destinations.
- Jack: Uh...
- Jack: How many of you... are going?
- Player: About a dozen?
- Jack: Then I'd recommend somewhere developed and safe.
- Jack: I know a lot of places in the wilderness... but with such a large group, it could be dangerous.
- Jack: Sorry I couldn't help much.
- Player: No, those are really helpful suggestions.
- Player: Thank you.
- Jack: Have a nice trip! Stay safe!
- Then Jack changes the subject.
Eyes!
- Billy: Captain, Jack is in the Hottie Bar.
- Billy: He seems unwell. Do you want to check on him?
- Player: (Go find Jack)
- Scene - Hottie Bar
- Player: Jack! Billy told me you came.
- Jack: I've been doing metal research lately. I'm so tired. I need to relax.
- Player: Jack, you...
- Jack's eyes are bloodshot. He looks exhausted.
- Player: Your eyes are so red. You've been tiring your eyes out, haven't you?
- Jack: Oh? Now that you mention it, yeah.
- Jack: I have been either reading or forging metal.
- Jack: My eyes hurt.
- Player: You always forget to take care of yourself when you get busy.
- Player: Since you are in Hottie Bar today, let me help you relax, how does that sound?
- Jack: Oh? What do you recommend?
- Player: Let me put something warm on your eyes. That'll make you feel better.
- Player: Come and lie down.
- Player takes Jack somewhere he can lie down
- Jack: Can I lie here?
- Player: Haha, I'll let you do that just for today.
- ...
- Jack: Ah... it's a bit too hot...
- Player: Oh, sorry, let me blow it for you.
- ...
- Jack: Are you... giving me a massage?
- Player: Yeah, is it good?
- Jack: You have... good technique.
- Jack: My... in your hand...
- Jack: It feels... magical.
- ...
- Scene - Hottie Bar
- Jack: My eyes feel much better now after your treatment.
- Player: Your eyes are less red now.
- Player: You must take care of yourself.
- Jack: Haha, if I feel unwell in the future,
- Jack: I'll come straight to you.
- Player: Fair enough, I am always here.
- Player: You should rest your eyes from time to time. Eye fatigue could lead to discomforts like headaches and dizziness.
- Player: If you tire out your eyes, you may even see double.
- Player: Either way, it's not good for you.
- Jack looks at Player's serious expression, he couldn't help teasing him.
- Jack: Player, you are like a doctor.
- Player: (Because I also...)
- Player thinks about his daily routine on earth.
- Player: Well... I'm just speaking from experience...
- Jack: Thank you for your kindness.
- Jack: So, Player, do you have a way to soothe your eyes when you feel uncomfortable?
- Player: There are many ways, mainly...
- Jack: Ooh... Did you say headache?
- Jack: I do feel a bit of a headache now.
- Jack: I'll go lie down. Player, let's talk inside.
- Player: Ahh? Okay...
- Jack lies down after going inside.
- Player tells Jack the methods for relieving eye fatigue.
- But at a certain point, Jack falls asleep...
- Player: Look, my eyes are all bloodshot!
- Jack: Oh... is that serious?
- Player: When you're reading or smithing, make sure you look out the window from time to time!
- Player: It's also good for your neck to move around a little bit.
- Player: You're a big boy already. How come you have no idea how to take care of yourself?
- Jack is stunned by Player's lecture.
- Jack: Oh... sorry, Player.
- Player: You don't have to say sorry. You are just undisciplined.
- Player: From today on, I'll make you a timetable.
- Player: Rest time, outdoor activity time...
- Player: You have to follow my timetable strictly!
- Jack: But sometimes I get so focused that I may forget...
- Player: ...
- Player: Okay, I'll stay with you for a few days!
- Player: Follow me and you'll make it into a habit!
- Jack: Really? Does it mean we're going to spend a lot of time together?
- Player: Don't think I'll let you go by playing your little tricks.
- Jack: Yes, Yes...
Trifle[]
This section contains spoilers for the Trifle. Please use a desktop browser for the best viewing experience.
Lost Metal
You and Eddie unexpectedly ran into Jack while on a mission...
- Captain... Captain...
- Wake up, it's Eddie. He seems to have urgent...
- Captain...
- Scene - Airship bridge
- Billy: Captain, you're finally up.
- Eddie: Sorry to bother you so late at night, Player.
- Player lets out a long yawn.
- Player: Eddie... What's the matter?
- Eddie: Since our intelligence network was breached, the higher-ups held a meeting overnight to discuss fixing the loopholes...
- Eddie: And they made an urgent operation plan to fight against the cult.
- Eddie: Since the schedule is very tight, I have to interrupt your rest. Sorry.
- Player shakes his head, showing Eddie that he doesn't mind.
- Eddie: Well, we hope you can help us with this campaign.
- Eddie: Because you are the only one who has been in contact with Jack, the person behind the intelligence network breach.
- Eddie: He'd obstructed our flux alloy operation before. We're worried that he may interfere again this time.
- Eddie: We are not sure about where this Jack stands. We don't know what his relationship with the cult is.
- Eddie: So we hope you can work with us to ensure a smooth and successful operation.
- Player: Speaking of which... Jack asked me before whether you're planning on taking out the cult.
- Eddie: What did you say?
- Player: I said I wasn't sure about that...
- Player: But... It's hard to tell what his relationship with the cult is.
- Player: I haven't asked Jack about that. I just have a feeling that he's not one of them.
- Player: Oh, by the way, Jack asked me whether his analysis report was helpful.
- Player: What do you think? Are there any problems with the metal or the report?
- Eddie: Everything you gave me has been analyzed, they're all fine.
- Eddie: Maybe Jack has a personal feud with the cult or something...
- With that in mind, Eddie shakes his head.
- Eddie: Sigh, let's not make any rash assumptions.
- Eddie: Let's talk about the battle plan.
- Player: Okay.
- Eddie: After the investigation, we confirmed that the cult's stronghold is in River Bend Town.
- Eddie: And no organizations in other regions have been found to be related to it.
- Eddie: The cultists have arcana devices set up in the building which makes it difficult to break in.
- Eddie: So our battle plan is...
- Eddie: We form a special combat unit and sneak into the stronghold in disguise before the main force arrives.
- Eddie: After hacking the arcana devices, we work with the troops outside to perform a pincer attack.
- Player: Okay. Got it.
- Eddie: An informant has been arranged to help us prepare for the infiltration.
- Eddie: We'll move tomorrow. Someone will meet us there.
- Player: Okay.
- Eddie: Thank you, Player.
- Eddie looks at Player apologetically before turning around and leaves.
- The next day, they arrive at River Bend Town and meet the informant.
- Following the informant's instructions, they put on the cult's uniform.
- The three of them enter the stronghold successfully in disguise.
- Scene - Cultist's underground stronghold
- Informant: In about 15 minutes, someone will pass through here. Be careful.
- Informant: This is the patrol record.
- The informant hands Eddie a piece of paper.
- Informant: If someone asks who you are, just say you are new in Cindy's unit.
- Eddie: Who is Cindy?
- Informant: A small unit leader. She's not here these two days. No one can confirm with her.
- Player: These clothes... are so hard to take off.
- After entering the building, Player and Eddie change back into normal clothes.
- Informant: Ha ha, it was the same for me when I first put it on.
- Informant: If it's fall or winter, you'd have to wear this the whole time.
- Player: Why not during summer?
- Informant: It's not very well designed, it's too hot and stuffy.
- Informant: The building is poorly ventilated and the temperature indoors is very high.
- Informant: The cult followers usually spend a month or so here before they leave.
- Informant: One can easily get a heatstroke wearing this for a long time, and also...
- The informant holds his nose and shakes his head.
- Informant: That's why everyone's allowed to wear their own clothes during summer.
- Player: Then we picked a good time.
- Player kicks the costume in disgust.
- Informant: Also, the arcana device you're looking for is in their lab.
- Informant: The location of the lab has been marked on the map.
- Informant: Be careful, guys.
- Eddie: Okay.
- Informant: I should leave. Don't forget the bill.
- The informant leaves
- Player: The bill?
- Eddie: Sometimes... the informants are not one of us.
- Eddie: To put it bluntly, they are just intelligence dealers.
- Eddie: All right. Hurry up.
- Eddie takes a look at his watch.
- Eddie: It's almost time for their patrol.
- Eddie: Although we've got countermeasures. Let's just avoid unnecessary trouble.
- Eddie: Let's go.
- Eddie and Player go further into the stronghold, their footsteps mixing in with the echos of multiple other footsteps
- The two sneak up on two cultists
- Player: Someone's over there.
- Eddie nods indicating that he heard Player.
- Cultist A: I heard the sanctuary is moving again?
- Cultist B: Yes, they're moving things over there.
- Cultist A: I thought it has already moved once this month?
- Cultist B: The sanctuary moves with the star pulse. Where is the star pulse? Only...
- The person points to the sky.
- Cultist B: The people high up would know.
- Cultist B: Anyway, we are not senior enough to visit the sanctuary.
- Cultist B: What do you care?
- Cultist A: How can we get promoted more quickly?
- Cultist A: I heard that Elon can already go there, he's only been here a few days.
- Cultist B: He is an academic. He's not like you.
- They chat as they walk away.
- Player: What's a sanctuary, and star pulse...
- Eddie: Cults need to have concepts that sound fancy.
- Eddie: Otherwise, you won't be able to fool anyone.
- Eddie: According to the map, the lab is just around the corner.
- Player: Well...
- Player: There seem to be a lot of people walking around up ahead.
- The footsteps sound very disorderly in the pipe-shaped corridor.
- Eddie: Those guys mentioned something about moving the sanctuary.
- Eddie: ...
- Eddie: Is the... sanctuary they mentioned actually the lab we're looking for?!
- Player: Shall we find out?
- Eddie: It'll be quite risky...
- Eddie: But if they've moved the laboratory elsewhere, our operation will likely fail.
- Eddie: I'm sorry, Player. I always drag you into these risky situations.
- Player: We've come this far. Sorry is not going to help.
- Player: Let's just go!
- Eddie and Player head towards the lab marked on their map
- The lab they encounter is empty and silent
- Eddie: It's... Empty here...
- Eddie: Like we were hearing imaginary voices.
- Player: The footsteps should've come from here.
- Eddie and Player follow the sound but couldn't find anything.
- Player: Have they left already?
- Eddie closely examines the lab's walls
- Eddie: ...
- Eddie: Wait, Player, we've been tricked.
- Player: What?
- Eddie: There was never anyone here...
- Eddie: Look.
- Eddie touches the wall gently with his fingers.
- Eddie: This is an echo wall.
- Player: Echo wall?!
- Eddie: The wall is smooth and flat, with a slight curvature. It is very good for sound transmission.
- Eddie: A group of people is moving on the other side of the wall. That's where the sound comes from.
- Eddie: We were misled to believe that people are walking here.
- Eddie: We... were lured here...
- Mysterious Woman: Hahaha, you finally figured it out!
- Suddenly, there comes a female voice from the corridor.
- Mysterious Woman: But it's too late!
- The lab is sealed off with large mechanical doors, trapping Eddie and Player
- Player: Both ends of the corridor are closed!
- Player: This... This used to be a room!
- Mysterious Woman: I've heard that there are insects chasing after us.
- Mysterious Woman: How dare you steal our holy silver!
- Mysterious Woman: Since you walked right into our trap. I'll let bygones be bygones.
- Mysterious Woman: Aren't you looking for the sanctuary? This is it.
- Mysterious Woman: You'll die here, just like you wanted.
- There is a sound of air leaking into the room.
- Meanwhile Player smells something unusual.
- Player: What is that smell?
- Mysterious Woman: It's the smell of death.
- Eddie: Disgusting!
- Mysterious Woman: Humph!
- Mysterious Woman: Whatever. You're going to die anyway.
- Mysterious Woman: Inhale the poisonous gas and ascend to heaven in bliss.
- After the sound of footsteps, it becomes silent.
- Player: Has she left?
- Eddie: Probably.
- Eddie: We can't stay in this room.
- Eddie: We must find a way to get out! Or at least... Buy more time for yourself!
- Player: Yes!
- Choice 1.1 - Try to break the door.
- Player: Let me see if I can break the door.
- Player: Eddie, go and have a look for air vents!
- Eddie: Okay.
- Player grasps the mechanical door
- Player: I'm going to start, Eddie, be careful!
- Jack: It won't work.
- Jack enters
- Player: Jack?! How did you get in here?
- Jack: From a secret door.
- Jack points to the back.
- Jack: Nice to bump into old friends here, haha.
- Jack: The poison gas has filled the area behind the secret door. We're all done for now.
- Player: You...
- Jack: I know you must be confused. Save your questions till we get out.
- Jack: Now let me tell you one thing!
- Jack: This place will be bombarded by the While Capes very soon.
- Jack: Not only are we threatened by the poison gas but we also need to be careful not to get blown up.
- Jack: This door is made of flux dissipating material.
- Jack: As soon as flux reaches the door, it will get diverted right away. So it's difficult to break it with arcana.
- Jack: So you may as well take a break.
- Choice 1.2 - Look for air vents.
- Player: The poison gas in the room is not dense enough to cause harm yet.
- Player: If we find an air vent, we can buy more time for ourselves!
- Eddie: Yes.
- Player starts to look for vents.
- A pipe on the wall caught Player's attention.
- The pipe is transparent and looks easy to break.
- Player: If we break it...
- Jack enters
- Jack: We'll all die?
- Player: Jack?! How did you get in here?
- Jack: From a secret door.
- Jack points to the back.
- Jack: Nice to bump into old friends here, haha.
- Jack: The poison gas has filled the area behind the secret door. We're all done for now.
- Player: You...
- Jack: I know you must be confused. Save your questions till we get out.
- Jack: Now let me tell you one thing!
- Jack: This place will be bombarded by the While Capes very soon.
- Jack: Not only are we threatened by the poison gas but we also need to be careful not to get blown up.
- Jack: Do you think this is just an ordinary pipe?
- Jack: Cindy is way ahead of you.
- Jack: The substance in this pipe will react with the poisonous gas.
- Jack: If you break it, you'll die even faster.
- Player: Cindy? I thought Cindy...
- Jack: That was just fake news to make you take the bait.
- Choice 1.3 - Try to block the poison gas outlet.
- Player: Let's block the poison gas outlet!
- Player: Slowing down the poison gas release might give us a chance!
- Eddie: Okay.
- With a bit of work, Player and Eddie manage to block the gas outlet.
- Player: Next, let's see how we can get out.
- Eddie: There are only two ways to get out.
- Eddie: Break the door or find somewhere else we can pass through.
- Choice 1.3.1 - Try to break the door.
- Go to Choice 1.1
- Choice 1.3.2 - Look for air vents.
- Go to Choice 1.2
- Scene continues after choices
- Player: What should we do now?
- Jack: Don't even think about the door.
- Jack: Vents? There're none. They're not stupid enough to put vents here.
- Jack: And we can't touch the pipes either.
- Jack looks around
- Jack: Let's get out through the wall.
- Player: The wall... it's no thinner than the door.
- Jack: I know that! But...
- Jack: I was also fooled by the echo wall on my way here.
- Jack: I really hate this wall.
- Jack stares at the wall for a while.
- Jack: In order to achieve the smoothness and the curvature, this wall must be made of some kind of alloy...
- Jack thinks for a moment then he goes on.
- Jack: Haha, I know. The three of us need to work together.
- Jack: Player, stand over there and wrap the entire wall with arcana.
- Jack: Eddie, stand further away. When I give the order, please shoot an arrow.
- Jack: And I...
- Jack takes out Willy Helmsman and puts it on the floor. He looks for something inside.
- Jack: Let me see...
- Jack: Found it!
- Jack sticks something on the wall.
- Eddie: What are you going to do?
- Jack: Mr. Jack's class, DING DING DING.
- Jack: It'll be very difficult to break this wall with brute strength.
- Jack: But we can think about it from another perspective.
- Jack: If it's difficult to break from the outside, let's break it from the inside!
- Jack: We can break the wall with resonance.
- Eddie: Resonance?
- Jack: This tiny thing on the wall will emit a certain frequency.
- Jack: When the frequency matches that of the alloy wall, the alloy wall will begin to resonate.
- Jack: Resonance will cause metal fatigue and the wall will become much more fragile.
- Player: So, you asked me to wrap the wall in flux to...
- Jack: Yes, to protect us.
- Jack: We may not be able to withstand the frequency.
- Jack: So, you are very important.
- Jack: Let me continue.
- Jack: But if we are only trying to destroy the wall with resonance, it'll take a very long time.
- Jack: So we need Eddie's... arrow.
- Jack: Break the alloy wall by suddenly applying a great force to a single point.
- Jack: How does that sound? Good?
- Jack: If it works, the three of us will be a team.
- Eddie: Let's try.
- Player, Eddie and Jack prepare to break through the wall
- Jack: 3, 2, 1. Let's begin.
- Player: Okay.
- The impactor on the wall begins to release a mosquito-like sound.
- Jack: Wait.
- Gradually, the impactor seems to have found the frequency of the alloy wall.
- After some adjustment, the impactor continues to work at that frequency.
- 'However, there is no visible change to the wall.
- Eddie: How's it going?
- Jack: Shh...
- Jack: Almost there.
- Jack: Eddie! Draw the bow!
- Boom!
- Player: It worked...?
- Jack: Yes.
- Jack: Eddie is much stronger than I thought. At first, I thought it'll take at least two arrows.
- Jack: The poison gas has stopped. Looks like there's a device that monitors air tightness.
- Jack: Let's go.
- Eddie: ... Jack, thanks...
- Then comes a thunderous crashing sound from inside the building, followed by a wave of vibration.
- Eddie: What was that?!
- Jack: The White Capes started their attack.
- Jack: Don't just stand there. Cover your mouth and nose! Let's go!
- Scene - Elsewhere in the stronghold
- The White Cape's bombardment continues. The building shakes violently.
- Along the way, they see some panicking cultists.
- Whispering Cultist: Holy Mother, protect me...
- Some cult believers kneel on the ground to pray.
- Some groan in pain because of injuries.
- Praying Cultist: If I have the strength... I would not be trampled on...
- Knocked-down Cultist: If I have the strength... I would not be trampled on...
- Jack: What are they muttering about?
- Eddie: Cult prayers? Who knows.
- Player: The man lying down over there... Is he the informant?
- In the direction of Player's gaze, there's someone who looks familiar.
- Eddie: Are you all right?
- Jack: Hold on.
- Eddie is about to check on the informant, but he is stopped by Jack.
- Jack: Leave him alone.
- Eddie: Why...
- Jack: Probably because of Cindy?
- Eddie: You, you mean...
- Jack: He's not only doing business with you.
- Jack: Let's go.
- The three begin to leave the area but are stopped by cultists
- Fanatic Cultist: Stop! You killed our brothers and now you want to run away?
- Fanatic Cultist: You brought us disaster and made us suffer for no reason.
- Fanatic Cultist: We'll make you suffer for your actions!
- They defeat the cultists
- Eddie: Crazy people!
- Jack: This is a cult, paranoid and fanatical.
- Jack: However, they don't seem truly fanatical. They look weak.
- Jack: Are they... poisoned?
- The White Capes continue with the bombardment.
- Player: Let's go. The building is going to collapse any minute now.
- Jack: One second.
- Player: What now?!
- Jack: The White Capes are outside... If we go out like this, we'll get caught.
- Player: ...
- Jack: My original plan was to leave through the secret tunnel. I didn't expect to bump into you guys.
- Eddie: Now the secret tunnel is filled with poison gas. We don't have any other choice.
- Jack: I didn't think of the secret tunnel at first.
- Jack: But... Look.
- Jack: The man's face has turned purple. He obviously died from poison gas.
- Jack: I wonder if the secret tunnel has been destroyed by the White Cape's bombardment.
- Jack: And the poison gas has been released?
- Jack: The people who we fought were also poisoned.
- Player: In that case... Aren't we...
- Eddie: The informant told us that this building has bad ventilation.
- Eddie: We must get out of here as soon as possible.
- Jack: Do you remember the device in the room that detects air tightness?
- Jack: If the air tightness of the room is damaged, the poison gas will stop.
- Player: So... Do you mean the poison gas in the secret tunnel may have the same design?
- Jack: Yeah.
- Jack: If the poison gas in the secret tunnel is the same, we can take a chance.
- Jack: The density of the poison gas in the secret tunnel may be very low already.
- The White Capes launch another attack, some rooms seem to have collapsed inside the building.
- Jack: Anyway! Mouse, go and explore!
- Jack grabs a mouse and throws it into the secret tunnel.
- The mouse sniffs around and disappears.
- Jack: I choose... the secret tunnel!
- Eddie: Let's go!
- They enter the secret tunnel through a crack.
- Scene - Outside the stronghold
- Player: Huff puff...
- Player: We are finally out.
- Eddie: How come the White Capes...
- Eddie: Jack, who the hell are you?
- Eddie: Why are you here? And how did you know about the White Capes bombardment?
- Jack: First of all, I'm not with the White Capes.
- Jack: Secondly, I would also like to take this opportunity to explain.
- Jack: Let me explain with the flux alloy.
- Jack: I've been investigating this cult for no less time than you.
- Jack: That's why I knew you were also investigating them, because...
- Jack: There are overlaps among our informants.
- Eddie: That is not very surprising.
- Eddie: But the fact that you managed to infiltrate the Order of Equality's intelligence network, that's something we need to beware of...
- Jack: I have some friends in the grey area.
- Jack: Since you need information from this place, then you also need to guard against people tracing the trail back to you, right?
- Eddie: You make it sound like it's just a piece of cake cracking down the Order's intelligence network.
- Jack: That's not true. It really was mission impossible. It took me a long time.
- Jack: I was waiting for you guys to act. After all, I couldn't do anything to this cult by myself.
- Jack: But the news I was waiting for never came, that's when I realized...
- Jack: You've already cut off my source of information.
- Eddie: Just giving you a taste of your own medicine.
- Jack: I had no choice but to leverage someone else's power.
- Eddie: So you went to the White Capes?
- Jack: Not as directly as you say.
- Jack: Sometimes you just need to release certain news to make people react.
- Eddie: So... the news we received about this cult... also came from you?
- Jack shakes his head noncommittally.
- Jack: I was planning to have a look at their lab and then take advantage of you.
- Jack: I didn't expect to bump into you.
- Jack: You already know what happened afterward.
- Eddie: ...
- Eddie: Anyway, we wouldn't have escaped without your help.
- Eddie: Thank you, Jack.
- Jack: That's all right, as long as we're even.
- Eddie's contact device suddenly rings.
- Eddie: ......
- Eddie: The scouts saw the White Capes, so they left with our main forces.
- Eddie: Player, I need to report to the main force.
- Eddie: You...
- Player: I still have some questions for Jack. You go ahead.
- Player: I'll see you later.
- Eddie: Okay.
- Eddie leaves
- Jack: What? What questions do you have?
- Player: I don't think you did all these just to destroy the cult.
- Jack: Oh?
- Player: What's the real purpose of your investigation?
- Jack is astonished to hear that.
- Jack: Hahaha...
- Jack: You know, this cult is just a bunch of second-rate copycats.
- Player: What...?
- Jack: More than a decade ago, I saw a piece of flux alloy that's even more perfect than that.
- Jack: But I never saw it again.
- Player: So, you...
- Jack: Shh, this is between us.
- Jack points his finger at Player's mouth.
- Jack: Go find Eddie. I've got something to do.
- Jack pats Player and then walks away.
- Player: What do you mean... This cult... is just a bunch of copycats?
- Without responding, Jack vanishes into the woods.
- Continue to Intimacy Level 8
Gallery[]
Skins[]
Default Skin |
Model | |
---|---|
Default | |
Front | Back |
Right | Left |
Epiphany Skin Reach Epiphany Level 4 to unlock |
Model | |
---|---|
Default | |
Front | Back |
Right | Left |
Cool Skin Unlock with Cool Skin Coupon x100 |
Model | |
---|---|
Front/Default | Back |
Right | Left |
Speech[]
Normal | |
Surprised | |
Happy | |
Embarras | |
Angry | |
Sad | |
Serious | |
Photos[]
Title: Stop! Artist: 水樹凱 Unlock requirements: Jack's Intimacy reaches Lv.6 to unlock |
Audio[]
Note: Skins will use the audio from the basic skin unless indicated otherwise.
Jack's Basic Skin[]
- Butler Interactions
- Before Intimacy Level 7
- Head: All right, well... Just a little bit.
ENG CN JP - Torso: You want to see how it feels? Well, I'm not one to be selfish. Come here.
ENG CN JP - Waist: Haha, everyone loves this...
ENG CN JP
- Head: All right, well... Just a little bit.
- After reaching Intimacy Level 7
- Head: Don't worry. I won't leave you.
ENG CN JP - Torso: Oh~ You've always been much more brash than I am.
ENG CN JP - Waist: This is your favorite spot, isn't it?
ENG CN JP
- Head: Don't worry. I won't leave you.
- Before Intimacy Level 7
- Skills
- Basic: Singularity shot.
ENG CN JP - Advanced: Nothing can escape this.
ENG CN JP - Ultimate: Leave it to me!
ENG CN JP
- Basic: Singularity shot.
- Arrival: I'm Jack. But you probably already know that.
ENG CN JP - Display Voice 1: Heh heh, it's okay! Tap it a little bit and it will function.
ENG CN JP - Display Voice 2: Let's go on a trip! *sigh* Really exhausting...
ENG CN JP - Display Voice 3: Metal pillows aren't quite as comfortable as down.
ENG CN JP - Hit: *buagh!*
ENG CN JP - Dying: I still haven't gotten my answer yet.
ENG CN JP
Videos[]