Arcanist throws a fireball at 1 enemy, dealing magical DMG equal to M.ATK*[Skill Level]. When this skill is used with 6 or more stacks of [Fire of Heart], removes all the stacks and deals magical DMG equal to M.ATK *200% to all enemies.
[Fire of Heart]: Obtained by using [Arsonist]. For details, refer to the skill.
Skill Level
73%
78%
83%
88%
93%
Passives
Requires 80 Avatar Insight each to unlock
Large Fireball
Increases the damage of Fireball by 30%.
Charging Fireball
When self HP is lower than 100%, casting Fireball can gain 1 stack of [Fire Essence].
[Fire Essence]: While the effect is active, each stack increases damage by 10%, and decreases Single P.DMG by 12%, and removes 2stacks after receiving attacks dealt by Single P.DMG. This effect is stackable up to 6 times. Lasts until the end of the battle. Can be dispelled. When the stacks reach 3, increases Crit DMG by 20%.
Advanced Skills[]
The Fire Arcanist can equip one of the following advanced skills:
Flame Breath Cost: 45 Mana Cool Down: 2 Rounds Flux: Fire Type: Ranged
Skill Description
Arcanist uses the Artifact to spray cone-shaped fire, dealing magical damage equal to M.ATK*[Skill Level] to 2 enemies, and inflicting [Ignite] on them. When this skill is used with 6 or more stacks of [Fire of Heart], removes all the stacks and deals magical damage equal to M.ATK *200% to all enemies. When the character has [Fire Guard], increases the skill's damage by 15%.
[Ignite]: While the effect is active, increases the owner's damage taken from Arcanist by 15%. Lasts 2 rounds. Can be purified.
[Fire of Heart]: Obtained by using [Arsonist]. For details, refer to the skill.
Skill Level
103%
110%
117%
124%
131%
Passives
Requires 240 Avatar Insight each to unlock
Vast Flame
Increases the damage of Flame Breath by 20%.
Heat Steal
Flame Breath has a very high chance to inflict [Fear].
[Fear]: While the effect is active, the character cannot use any skills on the caster, lasting2 rounds.
Flame Explosion Cost: 45 Mana Cool Down: 2 Rounds Flux: Fire Type: Ranged Unlocked at Spec Level 10
Skill Description
Arcanist compresses Fire Flux inside the Artifact and shoots a large fireball to 1 enemy, dealing magical damage equal to M.ATK*[Skill Level]. When the target's HP is lower than 80%, there is a very high chance to inflict [Chaos].
[Chaos]:While the effect is active, the character goes out of control, and launches normal attack against a random surviving unit (including allies). Lasts 1 round.
Skill Level
220%
234%
248%
262%
276%
Passives
Requires 240 Avatar Insight each to unlock
Dragon Flame
Increases the damage of Flame Explosion by 20%.
Despair Explosion
When Flame Explosion is used, gains [Refined Fire].
[Refined Fire]: While the effect is active, the next active skill of Arcanist - Fire will definitely launch a critical hit. Lasts still the end of the battle. Can be dispelled.
Running Flames Cost: 45 Mana Cool Down: 3 Rounds Flux: Fire Type: Ranged Purchase from the Inner Nexus shop for 10,920 points
Skill Description
Arcanist sprays flames to the enemies, dealing M.DMG equal to M.ATK *255% to 1 enemy, and inflicting 1 stack of [Living Bomb].
[Living Bomb]; While the effect is active, the character takes Burning M.DMG equal to the caster's M.ATK *35%. Taking Ranged Attacks will grant 1 more stack of [Living Bomb](Note: will not prolong the current buff duration). Stacks up to 10 times for 3 rounds. Cannot be purified.
Passives
Requires 240 Avatar Insight each to unlock
Flame Wave
Reduces the DMG against Arcanist of targets with [Living Bomb] by 20%.
Incineration
When the [Living Bomb] on the enemy is removed, grants [Flux Agitation] on 2 random allies.
[Flux Agitation]: While the effect is active, the next DMG guarantees a critical strike. Lasts 2 rounds and can be dispelled.
Ultimate Skills[]
The Fire Arcanist can equip one of the following ultimate skills:
Arcanist uses all the Mana to protect himself. Gains [Fire Guard] and 1 stack of [Fire of Heart], and uses scorching wave to attack all enemies, dealing magical DMG equal to M.ATK*[Skill Level].
[Fire Guard]: A shield that can absorb DMG equal to self max HP *50%. Lasts 2 rounds. Can be dispelled. When this shield disappears for taking too much DMG, Arcanist gains 8 stacks of [Fire of Heart].
[Fire of Heart]: If the character doesn't have this effect, use [Arsonist] to gain it; if the character has it, use [Fireball] to gain another 1 stack and [Flame Breath] to gain another 2 stacks. Lasts till the end of the battle, stacking up to 8 times. Cannot be dispelled.
Skill Level
183%
195%
207%
219%
231%
Passives
Requires 480 Avatar Insight each to unlock
Mental Shock
Increases the damage of Arsonist by 15%.
Flame Wall
Duration of [Fire Guard] is extended by 2 rounds.
Fast Burn
After using Arsonist, gains 3 stacks of [Fire of Heart].
Flame Embodiment Cost: 70 Mana Cool Down: None Flux: Fire Type: Ranged Unlocked at Spec Level 15
Skill Description
Arcanist detonates 1 enemy, dealing magical damage equal to M.ATK*[Skill Level], and gains [Rage Fire Rune].
[Rage Fire Rune]: While the effect is active, increases the owner's damage by 10% and bounces [Slumber], [Stun], [Silence], [Chaos] and Taunt. Lasts 3 rounds. Can be dispelled. (P.S. The caster of the bounced control effects will become Arcanist, and their duration will be reduced by 1 round)
Skill Level
480%
510%
540%
570%
600%
Passives
Requires 480 Avatar Insight each to unlock
Flame Rage
Increases the damage of Flame Embodiment by 15%.
Rune Mastery
Increases [Rage Fire Rune]'s damage bonus to 15% (10% when the passive skill is still locked).
The Fire Arcanist always has these skills available or active once they're unlocked:
Scorching Soul Cost: None Cool Down: None
Skill Description
Increases Arcanist's damage by (21.60% + Mastery Bonus), and reduces self damage taken from single physical attacks. Before act in every round, gains 1 or 2 stack of [Fire Essence]. When the battle begins, inflicts [Burn - Kindling]; When dealing damage to an enemy, inflicts [Burn].
[Fire Essence]: When the effect is active, every stack increases the owner's damage by 10%, and reduces the single physical damage taken by 12%. When attcked by single physical skill, remove 2 stacks. Up to 6 stacks. Lasts till the end of the battle. Can be dispelled. When the stacks reach 3, increases Crit DMG by 20%.
[Burn - Kindling]: When the owner takes damage from Arcanist - Fire, stores 50% of the damage (damage taken will not be reduced). Lasts till the end of the battle, or till the caster or the owner dies. Cannot be purified.
[Burn]: Burn damage over time. Before the owner takes action, deals damage equal to 50% of the damage stored by [Burn - Kindling] to the owner, and then removes this part of damage from the storage (the remaining damage will still be stored and new damage will be added to it). Lasts 2 rounds. Can be purified.
Flux Combo Cost: None Cool Down: None
Skill Description
Ignores the target's shield effects, reduces massive HP of all the enemies. The reduction value is related to the team's level and energy.
Defense Cost: None Cool Down: None
Skill Description
While in the defense status, damage received decreases by 10% for 1 round.
When you receive a fatal damage, has a chance to enter the [Hide] status.
Imprint[]
Basic Engraving[]
Wisdom Engraving (M.ATK +0.44% per Engraving level)
Each engraving level requires I.N. Flux - Fire x120 and Gold x25,000
Imprint Skill[]
The following Imprint Skill can be equipped on other Gyees and Avatars once unlocked.
Flame Enchantment Skill Type: Passive Class Allowed: DPS Banned: Arcanist - Fire
Stage 1
Unlocked at Spec Level 10 Increases self's DMG Dealt by 3%, if the wearer is a [Fire] Flux Avatar or Gyee, additionally increases the damage by 7%.
Stage 2
Unlocked at Spec Level 15 Reduces self's DMG taken from avatars or Gyees by 8%, and additionally reduces self's DMG taken from [Metal] flux avatars or Gyees by 16%.
Stage 3
Unlocked at Spec Level 20 When battle begins, inflicts the [Flame Mark] on all enemies.
[Flame Mark], lasts 22 rounds, cannot be purified, removed upon defeat, and cannot be stacked
Stores 30% DMG taken. The storage is no more than 750% of M.ATK+P.ATK. When attacked by the effect inflicter, takes True Damage equal to 50% of the storage, and then removes the same amount storage.